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mg_yolo_multigames_v3

A Map for Counter-Strike: Global Offensive

Updates

v2_1 5y
  • - Alive players after the round is over will no longer keep weapons next round.
  • - Lighting bug on aim tower.
  • - Missing material files/ sound.

Multigame level with 13 maps in. CS:GO Version.

MG YOLO MULTIGAMES





A CS:GO version of mg_yolo_multigames with 13 levels. If you are a server owner then please either whitelist sm_cvar or set phys_pushscale 900 & cs_enable_player_physics_box 1



Steam Workshop Link

v2

Fixed elevator level. Fixed up some missing material files

Files

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  • CZE|EMINEM avatar
    CZE|EMINEM Joined 10y ago
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    3y 3y
    Hi, I found some bugs on this map. I hope you will fix it soon :)

    Maybe missing textures because are black?
     
    On map start this errors are in game console:
    - ERROR!: Can't create physics object for models/weapons/w_pist_fiveseven.mdl
    - ERROR!: Can't create physics object for models/weapons/w_pist_fiveseven.mdl
    - ERROR!: Can't create physics object for models/weapons/w_pist_fiveseven.mdl
    - ERROR!: Can't create physics object for models/weapons/w_pist_fiveseven.mdl
    - ERROR!: Can't create physics object for models/weapons/w_pist_fiveseven.mdl
    - ERROR!: Can't create physics object for models/weapons/w_pist_fiveseven.mdl
    - ERROR!: Can't create physics object for models/weapons/w_pist_fiveseven.mdl
    - ERROR!: Can't create physics object for models/weapons/w_pist_fiveseven.mdl
    - ERROR!: Can't create physics object for models/weapons/w_pist_fiveseven.mdl

    - ERROR!: Can't create physics object for models/weapons/w_pist_fiveseven.mdl
    - ERROR!: Can't create physics object for models/weapons/w_pist_fiveseven.mdl
     
    When you picking game there is big shadow because of this:
     
    FootBall
    - Grenades are too high. Players cant get them.
     
    HeadShot
    - I dont get weapon.
     
    Pistols
    - I cant get USP when I go to the teleport.
     
    Scout
    - After I use command "mp_restartgame 1" (I played alone on map in "single player") spawn look same as "Scout" game https://imgur.com/a/lXSnw
     
    Aim Tower
    - 3D Skybox water need resize (0.25/16 = 0.015625) https://imgur.com/a/1BHBo
    Czech Republic
    URL to post:
  • [SG] Paul avatar
    [SG] Paul username pic Joined 12y ago
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    5y
    Thanks for the feedback, for some reason when I run my compiler with -tools it wasn't showing me the lighting but so I couldn't even see that it was there until I launched the map without -tools as an override parameter.

    I have fixed the material errors, sound error and lighting now hopefully. As for these weird trigger bugs you are seeing I honestly have no idea how those are possible and I have not been able to reproduce the bug. I am also not able to reproduce the volleyball bug either.

    Was your server able to run the map prior to valve changing the precache model table to 4048?

    ...
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  • IceQ avatar
    IceQ username pic Joined 8y ago
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    5y
    Really nice map i know from cs:s!

    As i was playtesting the map on a server, i came up with a few errors/bugs you may want to fix.

    1. There are some errors in the console:

    Missing map material: TOOLS/TOOLSNODRAW_WOOD
    Missing map material: TOOLS/TOOLSNODRAW_WOOD
    Missing map material: LIGHTS/WHITE001
    Missing map material: LIGHTS/WHITE001
    Missing map material: LIGHTS/WHITE001
    Missing map material: LIGHTS/WHITE001
    Missing map material: LIGHTS/WHITE001
    Missing map material: LIGHTS/WHITE001
    Missing map material: LIGHTS/WHITE001
    Missing map material: LIGHTS/WHITE001
    Missing map material: LIGHTS/WHITE001
    Missing map material: LIGHTS/WHITE001
    Missing map material: LIGHTS/WHITE001
    Missing map material: LIGHTS/WHITE001
    Missing map material: EFFECTS/TP_EYEFX/TPEYE
    env_cubemap used on world geometry without rebuilding map. . ignoring: glass/combineglass001a
    Unable to load sprite material materials/sprites/orangeflare1.vmt!
    Unable to load sprite material materials/sprites/rollermine_shock.vmt!
    2.  There is a weird block parented to nades. Mostly it is a small white-textured block but this time, it was a pretty big trigger texture.

    (The blue thing is from a nade-trail plugin, ignore that)

    3. A trigger-block also appears if a player dies... This block stays there even in the next round,,. pretty annoying.


    4. If a player dies because of a trigger hurt, this shows up:
    [Sound] S_StartSound(): Failed to load sound 'ambient\explosions\explode_7.wav'. File is missing from disk/repository.
    (Thats maybe not caused by the map...)

    5. Volleyball does not work correctly with the two settings above. After a team scored, the respawning ball wont "fly in the air (gravity)" it just falls to the ground and acts like the ball on the football field.

    6. The Lights in the game "Buyzone" are completely messed up:


    I currently have not much time to go through every detail of the map, but this are the things i discovered first and which should be fixed immediately :D

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[SG] Paul avatar
[SG] Paul username pic Joined 12y ago
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[SG] Paul avatar
[SG] Paul username pic Joined 12y ago
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[SG] Paul

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Development Info

Notes
v2

Fixed elevator level.
Fixed up some missing material files

Game

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Details

Version
2

Attributes

Development State
Final/Stable
Players
64

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