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cm_cu_crypt

A Map for EYE: Divine Cybermancy

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Clear the sacred crypt! An EYE Custom Mission

Discontinued map for EYE Divine Cybermancy. If you have issues with cubemaps (IE the off-colored lighting problem) use the buildcubemaps console command, issues with the AI Disabled message, use the ai_norebuildgraph 0 console command.

Sorry about halting progress on this map. Crypt is the first time I've "completed" a map as far as layout and design goes, and to break it down into layman's terms, the map's construction doesn't sit well with some integral bits of the source engine, and as a result the newest version of the level refuses to compile.

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Credits

Hephaestus Project
Schnedwob
Mapper, designer, etc.

Submitter

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schnedwob Joined 5y ago
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schnedwob
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Development Info

Notes
To do: -Several areas (anywhere you see that grey dev texture is somewhere I've blocked off an unfinished area) -Lighting -Detail -Additional objectives

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Version
2

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Development State
Alpha

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