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Another early level from me, this one made in less than a day. It's not bad considering the time it took to make, and is reasonably fun to play even if most of the map is BSP. Works best with 4-6 players, and can support up to 8.
I like the overall design of this level. It's pretty bare-bones, but not overly so. I think the light colors and sources/meshes should have been a bit more consistent; if you had used different meshes (or at least skins) for the various colors and sizes it would have been more believable. I noticed that the lifts were set to crush (ignore on encroach) - this can be extremely annoying, particularly if the lift isn't secluded (and these are right next to the flag.)