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ze_paradise_v2_csgo

A Map for Counter-Strike: Global Offensive

Map ported and fixed for CS:GO

All CS:S textures and models have been replaced with ones from CS:GO except for the original custom textures. Certain things have been changed or moved around to improve balance. Vehicles such as the bus and gliders now parent the player to prevent clipping through them. Changelog V2: - Fixed players clipping out of map - Gliders now less likely to stuck players - Reduced damage of traps

Files

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  • Ghost1710623 avatar
    Ghost1710623 Joined 7mo ago
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    access_time 1mo
    Can't you make a map yourself?
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  • Bad_Cold_Man avatar
    Bad_Cold_Man Joined 5y ago
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    The nuke don't kill all zombies.
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  • Wammbo avatar
    Wammbo Joined 5y ago
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    Wammbo BlackDragon Project Studio Flag
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    BlackDragon Project Studio
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    **Pros:** - must have in CSGO - nice remaking of texture - map radar **Improvements:** - maybe some new stuff to escape!?^^ **Notes:** - please rate my work thx.
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    Mantra
    Wammbologie
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  • Left4Dead avatar
    Left4Dead Joined 12y ago
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    > **Posted by Et3rnity** > > Nice remake, I see that it works Originally I just planned to fix the issues with your port, however I realized you basically just imported textures and re-compiled. You should be using CS:GO assets as much as possible to reduce size, and modify the map to account for some of the changes / features of CS:GO. (such as taller player models, movement, and general differences of the zombie mode)
    Bananite
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  • Et3rnity avatar
    Et3rnity Joined 6y ago
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    Nice remake, I see that it works
    Bananite
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Credits

Original Author
Butterknife
Butterknife Joined 12y ago
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Port Author
Agent Wesker

Submitter

Left4Dead avatar
Left4Dead Joined 12y ago
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Left4Dead
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Development Info

Notes
Please report any minor issues here and I will fix them as soon as I am able.

Game

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Category

Sub-category
Zombie Escape icon Zombie Escape
Super-category
Zombie Maps icon Zombie Maps

License

Details

Version
Unknown

Attributes

Players
60
Development State
Beta

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