pcp baseraid

A Map for Half-Life 2: Deathmatch

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Updates

MapParentSubmitterStats
  • Addition Added another snipe tower
  • Addition added another mounted machine gun on the other side of the map
  • Addition added directional arrows to bomb shelters
  • Amendment changed poster textures
  • Addition added another transport pipe from the basement armory
  • Improvement added some robotic voice insults to the n00b cube trap. TF2 Demoman Man Vs Machine assets
  • Amendment changed the sounds relating to the bomb warning
  • BugFix disabled the autogun until the first airstrike
  • Adjustment changed timing of door panels
  • Removal removed duplicate weapons in places
Version 7 29d
This map is one that has a bomb triggered from the basement. The underground and side hallways are the same as "snipe_crazy". One team can camp the underground and keep the other team from getting to shelter when the nuke is triggered. There are three pipes (Blue Yellow Green) that will go to the basement. There are are also two other doors and a teleport to get the drop on people that are camping the main armory in the basement. When the bomb is called, there will be lots of red lights with an air-raid siren and flashing green lights showing the paths to a shelter. (get underground) Maps hosted at Pacific Coast Pirates 72.5.195.89:27015 I go by "Lunacy" when on the server.

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Credits

Mapper
Lunacy
Mapper server owner

Submitter

jmw_84 avatar
jmw_84 Joined 10y ago
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jmw_84
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Development Info

Notes
- One major issue identified, on the ground level there is a PCP clan tag that has a minigun come out of the mouth and with sweep from side to side. Unfortunately it sometimes gets stuck and may crash the server. It never crashed on testing with "Create Server" only a hosted server would it crash. 

- Minor alignment issues 

- Ground Texture update 

- Cubmaps

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Details

Version
7

Attributes

Time of Day
Daytime
Aesthetic
Default
Development State
Final
Textures
Custom

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