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dm_sniper_traps update

A Map for Half-Life 2: Deathmatch

Updates

Version 3
  • Adjustment added a few more rooms
  • Adjustment added another house
  • Tweak lighting fix
  • Addition new transport tube from basment
  • Addition vents to sneak around in or escape
  • Addition kill triggers to move people from camping in some areas
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jmw_84 Joined 9y ago
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jmw_84
27d

a sniper map with traps that can be triggered by players and admins

This map is a response to dm_sniper_xlau. Both maps started from the same base of one of my previous projects. The houses in the map have been replaced. There are lots of places to camp here, but beware of traps that can be triggered by other players or admins in the right places. One house can even be set on fire or be gassed.  If your are in the basement armory, there is a room accessible from the weapons shelf that will have blue and green tube leading to camping rooms.  Pictures on the wall can attack people so be cautious. The Dragon in the basement has a bad attitude if you get too close to it.There is also a picture at the request of one of my admins "Goku" to attack a snipers nest. This version should make game play interesting. 

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Pacific Coast Pirates
B_R_A_N_D__N_E_W__F_O_R__1_9_7_9
xLauz SlaughterHouse
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  • 23d
    jmw_84 avatar
    jmw_84 Joined 9y ago
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    Version 3 update

    Prepare to be boarded ARRR!
  • 3y
    jmw_84 avatar
    jmw_84 Joined 9y ago
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    Version 2 now uploaded
    Prepare to be boarded ARRR!
  • 3y
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    AlcyToronto Joined 5y ago
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    > **Posted by jmw_84** > > I am working on version 2 now that my other map projects are done. I will fix errors and maybe revise and add other traps. Nice. About cubemaps, it's true, Valve steampipe update broke them, but there is a way to solve the problem, using Pakrat in the right way. ;)

    9

    fair-player and mapper
  • 3y
    jmw_84 avatar
    jmw_84 Joined 9y ago
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    I am working on version 2 now that my other map projects are done. I will fix errors and maybe revise and add other traps.
    Prepare to be boarded ARRR!
  • 4y
    jmw_84 avatar
    jmw_84 Joined 9y ago
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    Thanks for the pointers. I never could get the cubemaps to save. There has been alot of maps I have done in past but only put them on my server as they are being updated as exploits are found and Valve breaks effects with their updates. I may do an update on this map as more people play on it.
    Prepare to be boarded ARRR!
  • 4y
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    AlcyToronto Joined 5y ago
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    • 5 posts awarded Exemplary Feedback Medal icon
    A beautiful map, a lot of fun with his traps requiring attention and experience to be avoided. Beautiful lighting and gameplay, enhanced by the conveyors and the many teleporters allowing rapid shifts. There is a small visual bug in the toilet on the ground floor, where a overlapped brush is flickering on the floor, and I didn't find very nice the texture's alignment in the inner walls of the house in the corner, maybe improvable by changing scaling and justifying. The cubemaps were not built. However, a great and original work. Keep it up.

    9

    fair-player and mapper

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Credits

Lunacy (Pacific Coast Pirates)
jmw_84
Maper server owner

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jmw_84 Joined 9y ago
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jmw_84
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Category

Details

Version
3

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Development State
Final/Stable
Miscellaneous

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  • 775 Downloads
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  • 6 Posts
  • 4y Submitted
  • 23d Modified
  • 27d Updated

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80 bScore
9 Rating

1 voter

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