dod_alliedinvasion_v1

A Map for Day of Defeat

dod_alliedinvasion_v1 (Beach)

DoD_AxisInvasion Version 1 (public) -------------------------------------------------- By Fakedawg -------------------------------------------------- email: ******@******.*** Web Site: (Link) -------------------------------------------------- This map was specially made for Battle for Europe (Link) -------------------------------------------------- Briefing: Allies: Get off the beach without getting shot to pieces. Secure three access routes up the cliff: -Left flank: Use bangalores on the barb wire -Centre: Use bangalores on the barb wire -Right flank: Raise a ladder to scale the cliff Take control over the Axis installation: -Use the TNT (located on the beach) to breach the door leading into the Axis Op Room and take control of it! (2 allies must hold the Op Room for 15 secs) Axis: We are under heavy attack by the allied invasion forces. Hold your positions as long as possible. Axis wins after 15 mins... -------------------------------------------------- Credits: Textures by: Kamikazi - thnx a bunch for makin tons of great public textures for DoD - check out his site: (Link) Xerent - thnx to you as well - I like you even though your from Sweden... Fragman - Thnx for the door and wood texture... Fakedawg - man you make some crappy textures, you should stick to mapping! Or maybe you oughta quit that too... Thnx to: And incredibly HUGE thnx goes to dim_reaper for all the support he provides whenever I wonder about stuff. Also for letting me rip off all of his cool stuff like models, sound, and great features - Stuff "stolen" from dim includes: - "dinging hedgehogs" (the wav also is his) - being a(...)

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Fakewad Mapping
Fakewad
Fakewad SWE

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DoD_AxisInvasion Version 1 (public) -------------------------------------------------- By Fakedawg -------------------------------------------------- email: ******@******.*** Web Site: (Link) -------------------------------------------------- This map was specially made for Battle for Europe (Link) -------------------------------------------------- Briefing: Allies: Get off the beach without getting shot to pieces. Secure three access routes up the cliff: -Left flank: Use bangalores on the barb wire -Centre: Use bangalores on the barb wire -Right flank: Raise a ladder to scale the cliff Take control over the Axis installation: -Use the TNT (located on the beach) to breach the door leading into the Axis Op Room and take control of it! (2 allies must hold the Op Room for 15 secs) Axis: We are under heavy attack by the allied invasion forces. Hold your positions as long as possible. Axis wins after 15 mins... -------------------------------------------------- Credits: Textures by: Kamikazi - thnx a bunch for makin tons of great public textures for DoD - check out his site: (Link) Xerent - thnx to you as well - I like you even though your from Sweden... Fragman - Thnx for the door and wood texture... Fakedawg - man you make some crappy textures, you should stick to mapping! Or maybe you oughta quit that too... Thnx to: And incredibly HUGE thnx goes to dim_reaper for all the support he provides whenever I wonder about stuff. Also for letting me rip off all of his cool stuff like models, sound, and great features - Stuff "stolen" from dim includes: - "dinging hedgehogs" (the wav also is his) - being a(...)

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Briefing: Allies: Get off the beach without getting shot to pieces. Secure three access routes up the cliff: -Left flank: Use bangalores on the barb wire -Centre: Use bangalores on the barb wire -Right flank: Raise a ladder to scale the cliff Take control over the Axis installation: -Use the TNT (located on the beach) to breach the door leading into the Axis Op Room and take control of it! (2 allies must hold the Op Room for 15 secs) Axis: We are under heavy attack by the allied invasion forces. Hold your positions as long as possible. Axis wins after 15 mins... -------------------------------------------------- Credits: Textures by: Kamikazi - thnx a bunch for makin tons of great public textures for DoD - check out his site: (Link) Xerent - thnx to you as well - I like you even though your from Sweden... Fragman - Thnx for the door and wood texture... Fakedawg - man you make some crappy textures, you should stick to mapping! Or maybe you oughta quit that too... Thnx to: And incredibly HUGE thnx goes to dim_reaper for all the support he provides whenever I wonder about stuff. Also for letting me rip off all of his cool stuff like models, sound, and great features - Stuff "stolen" from dim includes: - "dinging hedgehogs" (the wav also is his) - being a(...)

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