dod_opkom1

A Map for Day of Defeat

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dod_opkom1

Open Combat (dod_opkom1.bsp) PUBLIC BETA 1 by Integrate ------------------------------------------------- This is a map meant to emulate open field warfare with minimal obstruction. There are 5 flags, 2 on each side of the dividing hill and one on top of the hill. The objective is to capture the entire region by capturing all the flags. However, this is easier said than done as it is very unlikely and improbable that one person can 'run' all five flags without being taken down by enemy fire. ------------------------------------------------- As this is the first public beta, the map is open to future revisions depending mainly on public feedback. I will try to accomodate cool, original, and reasonable (meaning possible) suggestions into later betas of this map. Enjoy and please contact me if you have suggestions or criticisms at ******@******.*** ------------------------------------------------- Credits: Xerent for the great ground and trench textures TheJeep for the awesome sky H&K for the sherman and jagdpanther tank models The unknown modeller who made the kickass tiger models SharpShot for the custom sounds Roach for the cool custom flag models The "irc dudes" for their suggestions and playtesting The forum goers for their support and suggestions Anyone else that I forgot to mention Have fun! =====================

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Integrate Maps
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Integrate

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Ch40$Kr!3[GER] avatar
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Category

Details

Version
1

Attributes

install
Players
40
Development State
Final/Stable

Stats

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0
Views
1,961
Downloads
489
Total Downloads
489
Date Added
4y

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Development Info

Notes
Open Combat (dod_opkom1.bsp) PUBLIC BETA 1
by Integrate
-------------------------------------------------
This is a map meant to emulate open field warfare with
minimal obstruction. There are 5 flags, 2 on each side
of the dividing hill and one on top of the hill. The
objective is to capture the entire region by capturing all
the flags. However, this is easier said than done as it
is very unlikely and improbable that one person can 'run'
all five flags without being taken down by enemy fire.
-------------------------------------------------
As this is the first public beta, the map is open to future
revisions depending mainly on public feedback. I will try to
accomodate cool, original, and reasonable (meaning possible)
suggestions into later betas of this map. Enjoy and please
contact me if you have suggestions or criticisms at
******@******.***
-------------------------------------------------
Credits:
Xerent for the great ground and trench textures
TheJeep for the awesome sky
H&K for the sherman and jagdpanther tank models
The unknown modeller who made the kickass tiger models
SharpShot for the custom sounds
Roach for the cool custom flag models
The "irc dudes" for their suggestions and playtesting
The forum goers for their support and suggestions
Anyone else that I forgot to mention
Have fun!
=====================

License

Open Combat (dod_opkom1.bsp) PUBLIC BETA 1 by Integrate ------------------------------------------------- This is a map meant to emulate open field warfare with minimal obstruction. There are 5 flags, 2 on each side of the dividing hill and one on top of the hill. The objective is to capture the entire region by capturing all the flags. However, this is easier said than done as it is very unlikely and improbable that one person can 'run' all five flags without being taken down by enemy fire. ------------------------------------------------- As this is the first public beta, the map is open to future revisions depending mainly on public feedback. I will try to accomodate cool, original, and reasonable (meaning possible) suggestions into later betas of this map. Enjoy and please contact me if you have suggestions or criticisms at ******@******.*** ------------------------------------------------- Credits: Xerent for the great ground and trench textures TheJeep for the awesome sky H&K for the sherman and jagdpanther tank models The unknown modeller who made the kickass tiger models SharpShot for the custom sounds Roach for the cool custom flag models The "irc dudes" for their suggestions and playtesting The forum goers for their support and suggestions Anyone else that I forgot to mention Have fun! =====================

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