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Hard concrete with small tight hallways keep your eyes open.
This is a map for the game type Jail Break, CT's choose a warden who gives orders to the T's. Any T that disobeys the orders is rebelling and consequences will be dealt out. Based on a stone cold Russian prison. NO VIP room.
Currently I'm working on:
If you have any other suggestions feel free to help.
*Climb has been added
*Minefield has been removed and replaced with Red light Green light
*Warday zone has an added one way view area for T's to have a small chance of seeing where cts are hiding.
*Planted guns have now got reduced ammo
*Reworked DuckHunt (Anticamp hurt triggers still are not working)