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A Simple Mvm map that gets bigger the more waves are completed.
When i started making saddle i wanted to test a few game play ideas. I started playing around with having 2 bombs on a single map (pre 2 cities). After that failed I started a new layout. The idea of Saddle is that the more waves you complete, the farther back the spawn point gets as more of the map gets unlocked. Saddle was the 2nd MVM map i have made, and still needs tons of gameplay testing done. I will make a trailer for this map very soon!
TF2 Server - (HX?} Edition) 18.104.22.168:27027
Note: all credit is given to Mojang AB making minecraft, and the textures used in the map.
This looks like a great map, but the population file is very poorly written. Many attributes have been forgotten and simple grammar errors will lead to it not working properly, such as robot names needing to be encased in quote marks.
> **Posted by Travis_Touchdown**
> Your map is fun to the server regulars that play on our mvm servers. Your pop file could use some beef in it though.
I was planning to go back and rework the map and polish it a ton more. however i wanted to work on more maps and thats why i stopped.
> **Posted by GamerKM**
> since i have been making these kinds of maps for about 3ish years now, the map diddnt take that long to make. since this would be my second mvm map it 2ish weeks of straight work. but the testing is the thing that took the longest.
yeah thoought o but thi map was fun to play the design was pretty good and the mechanic with thi map getting bigger is a pretty nice one the ambient with all the minecraft elements are nice and i took my time to explore it before starting the round,also i noticed this map is pretty damn hard but i think most of the users who want to play that are experienced in MVM so its not a con overall this map is fun but the ammo and health packs are sometimes odd placed but besides that keep on the good work
> **Posted by RRB**
> this map looks pretty fun i will take a look at it and then rate it but good work first i guess it took long to make it
since i have been making these kinds of maps for about 3ish years now, the map diddnt take that long to make. since this would be my second mvm map it 2ish weeks of straight work. but the testing is the thing that took the longest.
> **Posted by sparkyman215**
> An alternate gamemode would be have the map get *smaller* as the game progresses to make it more difficult.
Thats very interesting! I will do some testing and see if this works. If it does not work then ill make a brand new map trying my best to see if works at all.