> **Posted by Clener74**
> Other than that, this map is worth a 8.50. The map is too small to actually take much time for those who are experienced in this type of game (bhop, kz, etc.), but still is decent and enjoyable.
Thx for the info , sadly I can't do anything with the truck being seen from there ... there is no fix or a way to hide it ... The jumps are pretty easy and some are a little hard , the sunlight I didn't really want to get into full method on lighting just added a basic light_env withsome minor settings to get a dawn feeling , anyways thx for you're feedback! much appreciated
The de\_train theme turned out to be pretty and fitting. Every texture is in place and goes well for this kind of map, including the fresh skybox. The application of some custom content contributes to the design as well.
In my opinion lighting is nice too. One problem I would have with it, though, is that it does not match with the sun placed on the skybox. Said sun seems to be on the opposite corner from where lights come.
I found another problem with the design too. At the start of the map, when you get above the place the truck is parked in, you can see this:
Furthermore, I found the gameplay to be quite difficult, being the floors in mid-air the most hard area to get past.
And some parts are simply hard:
That...won't take too much time.
Other than that, this map is worth a 8.50. The map is too small to actually take much time for those who are experienced in this type of game (bhop, kz, etc.), but still is decent and enjoyable.