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Hey, Redmyclan. Ill be willing to send you a PM with fixed up/proper grammar and spelling to use for the maps, if you're up for updating them again. My server runs these maps, and i would be more than happy to help you out with the language issue.
Also, would it be possible to create alternative versions where they all have the lose condition if everyone dies?(Except for episode 8). Its not much of a challenge on later ones without it.
I've decided to rewrite my review for this. Since the rating period expired, I can't rate it but I will still give a number below.
The mission is fairly balanced and this might be your best episode up to date at the moment.
The capture point system is alot better than waiting for sure.
Briefcase bonuses are always nice.
You fixed alot of the annoying issues.
The capture point system works very well but in a few tight areas it can be pretty hard trying to capture especially when it's a long capture time and the robot's ability to block the point. It's really only one area I noticed this however.
You still have a bit of a hard time with your grammar and I'm not being mean here but I'd suggest you use a translator or a friend. (unless you are already using one.) Not insulting you here, just suggesting.
The map is still 2Fort. This means some areas could be blocked/unblocked since they serve no purpose at all.
Try to improve your grammar If you have the ability to.
Open up the second door in RED spawn.
Add a forward spawn would be nice since you almost rely on an engineer here, if you want to get to the battlefield quickly. But I guess "teamwork" is the thing here.
i cant get out of spawn, i have no idea if i did something wrong but when the dialogue ends nothing happens (i dont if something is supposed to happen but nothing does) the wave is 0 i have no money and when i ready up and the wave starts nothing happens still. PLEES HLP MEE.
- Unique MvM map/mission.
- Gets easy as the mission goes along.
- The red re-spawn room can be griefed by both bots and player controlled bots.
- The mission isn't too good with its over powered robots making players unable to fight the robots.
- The map is 2Fort, and you blocked off some areas which really should not be blocked off.
- Sometimes the map will not switch to Episode 2 on servers.
- Fix the respawn room to prevent it from being farmed by robots.
- Remove some of the blocked off parts of the map so players are able to move around freely. It was un-necessary.
URL to post:
- Easy to follow
- Great story line
- Just a good episode over all
- Uber medics
- Bridge area (all the ubers on those bots)
- I can't really say any thing good or bad for this episode which is a good thing
- 9/10 (the ubers obit medics)
> **Posted by Bedebao**
> > **Posted by yamaxana**
> > The fact that ratings can be pulled by someone because they think it's "unjustified" makes this rating system a joke.
> I disagree on that point. It's a strong countermeasure against pointless hating, submitters don't have to call the moderators everytime.
> Not that I think you're a hater, your 1 is justified. Just keep in mind that you should comment before rating if your rating is low.
I am pretty sure I left the comment on this episode and it was a civil and constructive criticism. I think I left a side note about maybe having someone who knows English proofread the dialogue, but I did not make a big deal out of it like that person I am replying to would have you believe. I left plenty of bigger things that should be improved. I'm not sure who is in charge of taking down ratings, but I'm not sure how an admin in good conscience could disable my rating when I left that criticism in good faith.
I'm just annoyed because I actually made an account specifically to warn people about these maps. I didn't understand how it had such high ratings (now I do lol!). The admin of the server I was playing this on told me and my friends to try it out for an example of bad map design. So I guess I am "hating," but hate can have a good reason.
> **Posted by yamaxana**
> The fact that ratings can be pulled by someone because they think it's "unjustified" makes this rating system a joke.
I disagree on that point. It's a strong countermeasure against pointless hating, submitters don't have to call the moderators everytime.
Not that I think you're a hater, your 1 is justified. Just keep in mind that you should comment before rating if your rating is low.
The fact that ratings can be pulled by someone because they think it's "unjustified" makes this rating system a joke.
I rated it as a 1 for a lot of reasons. My criticism was pretty constructive, but now I don't care if I come off as mean or not if you just delete good points. The poor English just makes it more annoying. This could be written by Ernest Hemingway and it would still get a 1 for the horrible gameplay. It's a horrible map. The AI doesn't path properly if it does at all, you cannot lose as there is nowhere for the bomb to go, and it's all haphazard and makes no sense. The progress bar is useless and gives you no indication of how close you are to actually beating it.
I can't believe the negative votes got removed. Remind me to never take map reviews here seriously.
In before this criticism gets taken down because I hurt some fanboy's feelings.
Please do not make an episode 10 until you fix the mind numbing dullness of episode 1 and the obtuseness of the following episodes.
I have to give Suo props for calling an episode that consists of you hitting a heavy ass prop across a huge map good though.
> **Posted by Suo**
> Did someone just literally voted this 1 because how horrid the English is? There's a lot of flaws going on in Machine Attack doesn't mean you can rank it hard without a reason. To my personal experience playing this, the first time playing to three months was rather fast, irritating but fun the same time. Until recently, it has become quite long and questioning was it like it before?
> I will admit, Episode 1 will forever be my favor besides ep4, 6 and 7. Good job.