GameBanana shows no ads to members. Sign up now!
Ads keep us online. Without them, we wouldn't exist. We don't have paywalls or sell mods - we never will. But every month we have large bills and running ads is our only way to cover them. Please consider unblocking us. Thank you from GameBanana <3

css_dust

A Map for Counter-Strike 1.6

Dust from CS:S to CS 1.6

CSS Maps: css-inferno | css-nuke | css-aztec | css-dust2 | css-kabul2 | css-india
Check my page on facebook with last news: facebook.com/tatueugen.info


CSS DUST (Bomb/Defuse)

Map created by Tatu Eugen - www.tatueugen.info


This map is a remake from de_dust of CS: Source game,
map is recreated with all buildings, and some stuff from css,
keep some things from original de_dust of CS: 1.6

Any ideas and bugs please report at mail adress:
contact@tatueugen.info

Counter-Terrorists: Prevent Terrorists
from bombing chemical weapon crates.
Team members must defuse any bombs
that threaten targeted areas.

Terrorists: The Terrorist carrying the
C4 must destroy one of the chemical
weapon stashes.

Other Notes: There are 2 chemical
weapon stashes in the mission.

Textures:
Valve (CS:S Game)
Tatu Eugen

Original Dust Author:
DaveJ (http://www.johnsto.co.uk/)

Files

Sign up to access this!
  • ..17b/0sTeN.. avatar
    ..17b/0sTeN.. Joined 8y ago
    Offline
    312 points Ranked 51627th
    access_time 7y
    If you would give me the rmf in private or how ever you want i wanna do some work on this map :D
    (0)_(0) avatar
    Mantra
    (0)_(0)
    URL to post:
  • KaranMohadkar avatar
    KaranMohadkar Joined 8y ago
    Offline
    9,560 points Ranked 663rd
    18 medals 2 rare
    • Returned 1000 times Medal icon
    • 6 years a member Medal icon
    • 1-5 Entries! GameBanana’s Christmas Giveaway 2014 Medal icon
    • Reached 1,000 Points Medal icon
    • Reached 2,500 Points Medal icon
    • 1 post awarded Exemplary Feedback Medal icon
    access_time 7y
    1 word :P Nice :)
    Trying To Learn Mapping :P
    URL to post:
  • Alfa1337 avatar
    Alfa1337 Joined 13y ago
    REDEMPT Manager WANTED! Manager
    Boogie
    24,377 points Ranked 221st
    40 medals 4 legendary 12 rare
    • 10 years a member Medal icon
    • Submitted 50 Maps Medal icon
    • Submitted 100 Skins Medal icon
    • Returned 5000 times Medal icon
    • 6 years a member Medal icon
    • Submitted 50 Skins Medal icon
    access_time 7y
    Another addition of CSS Dust to the original CS 1.6 map. I really like Source maps on 1.6, it just that immersive to play, just poorer graphics. I think there was a CSS Dust for 1.6 (not Dust 2), and there were domes! However, in this version, it lacks of domes, antennas and wrecked cars, I wouldn't mind seeing CSS Dust to be more feature complete, rather than just another retexture 1.6 dust, as well as minor additions. However, I do note that there is a plank on the first screenie. As I recalled, CSGO or CSO does have that plank, anything prior, is just a lack of plank. I marked down on looks, but it's probably for gameplay reason. I really dislike the palm trees, it looks odd. There is a palm tree model, which was from CSS Dust 2 Beta 6/7, and it looks better.
     avatar
    URL to post:
  • timmycakes avatar
    timmycakes Joined 12y ago
    Offline
    35,374 points Ranked 128th
    24 medals 2 legendary 3 rare
    • 10 years a member Medal icon
    • Returned 5000 times Medal icon
    • 6 years a member Medal icon
    • Returned 1000 times Medal icon
    • Submitted 20 Maps Medal icon
    • Prefaber of the Month, February 2014 Medal icon
    access_time 7y
    it looks really good and true to the css version but i gotta say, those wpolys get mighty high. i know source is very detailed compared to 1.6 and it seems like you didnt use any models to make anything (which would account for the wpolys), but all the considered, im thinking you can still do some things to lower the poly count. also i have a 1.6 version of the palm tree model if you want it (someone converted the source model to a 1.6 model). ALSO also, id love to look at the rmf and see if i couldnt help you with the polys.
    Bananite
    URL to post:

Embed

Share banner
Image URL
HTML embed code
BB embed code
Markdown embed code

Announcement

Credits

Author
Tatu Eugen
Original Authors
Dave Johnston
Original Dust Author

Submitter

Tatu Eugen avatar
Tatu Eugen username pic Joined 12y ago
A shadow
31,087 points Ranked 156th
44 medals 6 legendary 8 rare
  • Submitted 100 Maps Medal icon
  • Reached 100 subscribers Medal icon
  • Submitted 50 Maps Medal icon
  • 30 submissions featured Medal icon
  • 2017 Top Contributor Medal icon
  • 10 years a member Medal icon
Tatu Eugen avatar
Tatu Eugen

Creator
Sign up to access this!
Sign up to access this!
Sign up to access this!

Game

Sign up to access this!

Category

License

Details

Version
1.0

Attributes

Miscellaneous
Players
32
Development State
Final/Stable

Share

  • Share on Reddit
  • Share on Twitter
  • Share on Facebook
  • 11
  • 13.4k
  • 37.9k
  • 4
  • 7y
  • 4y

More from Submitter

WiPs by Submitter

More Bomb/Defuse Maps