ze_LOTR_Isengard_v2_3

A Map for Counter-Strike: Source

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ISENGARD ======== - Welcome to Isengard, really hope you enjoy my map. A long project of over 1 year, that at the end I have managed to publish. In this map I tried to create the best possible good Isengard... - You escape from zombies for a large part of this LOTR city. MAP FEATURES ============ - 3 LEVELS --------------- - Run to Isengard, Help Frodo in caves, mountains, fight with spider... ----------------------------------------------------------------------- · Isengard, Escape from the zombies in the city, with 3 random paths, and traps (enjoy it!) ------------------------------------ · Tower Saruman, Hard and Last level, with 2 boss fights and hardcore holds! do you think that you can win? ------------------------------------ - 4 BOSSES- ------------------ - Spider - (1 level) - Uruk Hai (left path) - (2 level) - Grima - (3 Level) - removed - Saruman - (3 level) - 2 CONTROLLABLE CHARCARTERS ------------------------------ - 7 Spider's (Zombies) - 5 ENT's (Humans) Spider, In first Level. Ent, In second Level... Many thanks to the projects =========================== http://oldsource-rus.ru/ ------------------------- http://kaesar.info/ ------------------------- http://steampipe.ru/ ----------------------------------------------------------------------------- REPORT BUGS =========== - If you know a bug report with your comment, or send email to isengard.bugs@gmail.com and I will try to fix UPDATE 06.10.2013 ================= 1. Fixed the amount of ent and spider characters (5 ents and 7 spiders) ------------------------------------------------------------------------ 2. Fixed ent's animation (and zombie push animation) ------------------------------------------------------------------------ 3. Bosses have more HP now ------------------------------------------------------------------------ 4. Fixed left side at 1 LVL (water doenst kill zombies anymore) ------------------------------------------------------------------------ 5. Fixed timeleft bug ------------------------------------------------------------------------ 6. Added English voice ------------------------------------------------------------------------ 7. New music in the winter forest ------------------------------------------------------------------------ 8. Fixed the end of the 1 LVL ------------------------------------------------------------------------ 9. Fixed zombie teleporting time to DAM at 2 LVL ------------------------------------------------------------------------ 10. Fixed def near DAM ------------------------------------------------------------------------ 11. New music in the forward side at 2 LVL ------------------------------------------------------------------------ 12. Fixed zombie title at spawn ------------------------------------------------------------------------ 13. Fixed AFK's teleport ------------------------------------------------------------------------ 14. Fixed zombie spawntime and fixed zombie ratio ------------------------------------------------------------------------ UPDATE 10.10.2013 ================= 1. Fixed spawn time ----------------- 2. Fixed dam level ----------------- 3. Fixed 3 level (Saruman's gravity attack) ---------------------------------------- 4. Fixed big bugs (2 level) ------------------------ and more ----------------------- - sorry for my bad English ------------------------ UPDATE 14.10.2013 ================= 1. Fixed music bug after spider boss. -------------------------------------- 2. Fixed ent's bugs with animation and push. -------------------------------------- 3. Fixed 1st def in winter forest. -------------------------------------- 4. Fixed bug when zombie can pass to uruk-hai battle. -------------------------------------------------- 5. Added zr_zspawn "0" command. -------------------------------------------------- 6. Fixed hp bar. -------------------------------------------------- 7. Added new spider boss attack. -------------------------------------------------- 8. Fixed invisible bug. -------------------------------------------------- 9. Fixed spider character animation. -------------------------------------------------- 10. Fixed boss hp when you play solo. -------------------------------------------------- 11. Added new music in the left side at 2 LVL. -------------------------------------------------- 12. Added new music (grima) at lvl 3. -------------------------------------------------- UPDATE 27.10.2013 ================= 1.Fixed bug when people died at the end of levels. ----------------------------------------------------------------------- 2.Fixed bugs with the score. ----------------------------------------------------------------------- 3.Fixed Saruman's HP. ----------------------------------------------------------------------- 4.Added traps for Grima boss (spikes). ----------------------------------------------------------------------- 5.Added new Uruk-hai attack (in the form of bombs). ----------------------------------------------------------------------- 6.Fixed bhop bug at the beginning level 1. ----------------------------------------------------------------------- 7.Added passage at the end level 2 (right side). ----------------------------------------------------------------------- 8.Added hp system depends on the number of people (DAM). ----------------------------------------------------------------------- 9.Removed stair before Saruman (replaced trigger_push). ----------------------------------------------------------------------- UPDATE 03.01.2014 ================= 1. !zspawn is on now! (it spawns to zombie room first and then to LVL locations) ----------------------------------------------------------------------- 2. Fixed save zones (SPIDER BOSS). ----------------------------------------------------------------------- 3. Fixed AFK's teleport to the DAM (2 LVL). ----------------------------------------------------------------------- 4. New Uruk-hai model (2 LVL). ----------------------------------------------------------------------- 5. Fixed lift on the right side 2 LVL. ----------------------------------------------------------------------- 6. Added mass zombie teleport to barricade (last def after DAM forward and right sides) ----------------------------------------------------------------------- 7. Reduced ENT's push. ----------------------------------------------------------------------- 8. Added time limit for bosses (kill uruk-hai and saruman before end of the music). ----------------------------------------------------------------------- 9. Fixed DAM (ladder and water). ----------------------------------------------------------------------- 10. 3 LVL is completely modified! Deleted Grima boss. ----------------------------------------------------------------------- 11.Added special overlays for ZR by OldSource Russia. ----------------------------------------------------------------------- UPDATE 10.01.2014 ================= 1.Added falling meteorites after Saruman. ------------------------------------------- 2.Added new stone attack for ENT's. ------------------------------------------- 3.Fixed bug with spider's knockback LVL 1. ------------------------------------------- 4.Fixed lag issues (need full 64/64 server for test) ---------------------------------------------------- 5.Added jump animation for Uruk-hai. ---------------------------------------------------- 6.Fixed DAM level (new passage with lift). ---------------------------------------------------- UPDATE 25.01.2014 ================= 1. Fixed lag issues after spider trap 1 LVL (need full 64/64 server for test) ----------------------------------------------------------------------------- 2. Added Gandalf (3 LVL). ------------------------- 3. Added new Web Attack for spiders 1 LVL. -------------------------------------------- 4. Increased fps in some places. -------------------------------------------- 5. ENT's stone attack kills zombie instantly. ---------------------------------------------- 6. Fixed bug (Uruk-hai doesn't stuck anymore). ------------------------------------------------ 15.02.2014 ================= 1. Fixed LVL system crash bug. --------------------------------------------------------- 2. 2 LVL more balanced. --------------------------------------------------------- 3. You need kill Nazgul (LVL 1). --------------------------------------------------------- 4. Added Sauron eye effect when you take the palantir of Orthanc. ----------------------------------------------------------------- 5. Added new sounds of ENT's and Saruman's attack skills. --------------------------------------------------------- 6. Changed warmup time. --------------------------------------------------------- 7. Added zombie push near stanchions (DAM). --------------------------------------------------------- 8. Fixed invisibility bug. --------------------------------------------------------- 9. Added zombie teleport (1st def in winter forest). --------------------------------------------------------- 19.02.2014 ================= 1.Fixed issue when spiders use web attack and servers crash. ----------------------------------------------------------- 2.Fixed save zones (SPIDER BOSS). --------------------------------------------------------- 3.Added mass zombie teleport (DAM). --------------------------------------------------------- 23.03.2014 =========== 1.Fixed map crash at the end of 1 LVL. --------------------------------------------------------- 2.3 LVL is modified. --------------------------------------------------------- 3.Fixed small bugs --------------------------------------------------------- 22.06.2014 =========== ### 1. Added Gollum (1LVL) ---------------------- ### 2. Fixed lag issues. --------------------------------------------------------- ### 3. Fixed bug at the end of level 2 (zombies can't pass on the top of the towers). ---------------------------------------------------------------------------------- ### 4. 3 LVL was redone again (more textures. models) ---------------------------------------------------- ### 5. Humans get 300 hp (DAM). ---------------------------------------------------- //////////////////////////////////////////////////////////// Reduced amount of entities (before 1360, now 1250) ------------------------------------------------------------ Thanks to everyone who helped find this bugs ------------------------------------------------- ENJOY =====

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  • 4y
    Meowmurmur avatar
    Meowmurmur Joined 4y ago
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    Cool map!

    10

  • 4y
    XeonGame avatar
    XeonGame Joined 11y ago
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    Test went successfuldy on 195.154.188.77:27015 ;)

    10

    Bananite
  • 4y
    ballsmigue avatar
    ballsmigue Joined 4y ago
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    369 points Ranked 11582nd
    > **Posted by Moltard**

    > > **Posted by ballsmigue**
    >
    > > good map but the last level is impossible for any popular ZE server, i'm sorry but having 2 HARD boss fights one after another is too much when the first one has too small of an area when you have 30+ CT's which usually goes down to maybe 7 for the 2nd boss. This Requires constant regulars in servers that know how to play which CSS can hardly hold onto anymore with battlefield 4, cod ghosts, ps4 and xbox one coming out. so i think the hp should be lowered quite a bit, at least on the first boss
    >
    > pF won it I believe... Still possible, with good players (Yeah on GFL, there are lot of noobs), and with the big size of the map (the biggest map ever, if we dont count ze_ssbb), noobs, won't wait (for the download)

    Eh doubt it, last I heard they were even having trouble with it. GFL is a place for new players and to have fun, pF is too serious I hear, But perhaps if it was possible to make an option download of a map version with the first boss having lower hp and the regular option where its how it is now

    7

    balls of steel
  • 4y
    JorisCeoen avatar
    JorisCeoen username pic Joined 7y ago
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    > **Posted by Moltard**

    > > **Posted by ballsmigue**
    >
    > > good map but the last level is impossible for any popular ZE server, i'm sorry but having 2 HARD boss fights one after another is too much when the first one has too small of an area when you have 30+ CT's which usually goes down to maybe 7 for the 2nd boss. This Requires constant regulars in servers that know how to play which CSS can hardly hold onto anymore with battlefield 4, cod ghosts, ps4 and xbox one coming out. so i think the hp should be lowered quite a bit, at least on the first boss
    >
    > pF won it I believe... Still possible, with good players (Yeah on GFL, there are lot of noobs), and with the big size of the map (the biggest map ever, if we dont count ze_ssbb), noobs, won't wait (for the download)

    Gotta love the reputation I gave ze_SSBB...

    8.3

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    Mantra
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  • 4y
    Moltard avatar
    Moltard Joined 6y ago
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    > **Posted by ballsmigue**

    > good map but the last level is impossible for any popular ZE server, i'm sorry but having 2 HARD boss fights one after another is too much when the first one has too small of an area when you have 30+ CT's which usually goes down to maybe 7 for the 2nd boss. This Requires constant regulars in servers that know how to play which CSS can hardly hold onto anymore with battlefield 4, cod ghosts, ps4 and xbox one coming out. so i think the hp should be lowered quite a bit, at least on the first boss

    pF won it I believe... Still possible, with good players (Yeah on GFL, there are lot of noobs), and with the big size of the map (the biggest map ever, if we dont count ze_ssbb), noobs, won't wait (for the download)

    10

    (• _• )
  • 4y
    ballsmigue avatar
    ballsmigue Joined 4y ago
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    369 points Ranked 11582nd
    good map but the last level is impossible for any popular ZE server, i'm sorry but having 2 HARD boss fights one after another is too much when the first one has too small of an area when you have 30+ CT's which usually goes down to maybe 7 for the 2nd boss. This Requires constant regulars in servers that know how to play which CSS can hardly hold onto anymore with battlefield 4, cod ghosts, ps4 and xbox one coming out. so i think the hp should be lowered quite a bit, at least on the first boss

    7

    balls of steel
  • 4y
    Nightshadow avatar
    Nightshadow Joined 5y ago
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    330 points Ranked 12663rd
    > **Posted by [T_T]**

    > Add ammo config by default for next version. Maybe also balance hp with saruman and boss before it (limited ammo server perspective).
    > As sidenote most servers dislike how map fucks up with Z:R settings like disabling respawn and ztele...

    Yeah, everytime I was playing this map I forced a lower mother zombie spawn ratio via rcon, I had to do that every single round. Still too many people are dying at traps which leads to too many zombies.

    I've removed the map from my mapcycle for now. I'm keeping track of playercounts, and I'm seeing that an average of 20% leaves the server when this map is on. I might try a fixed version again.
    i3D.net
  • 4y
    huehue avatar
    huehue Joined 6y ago
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    Add ammo config by default for next version. Maybe also balance hp with saruman and boss before it (limited ammo server perspective).
    As sidenote most servers dislike how map fucks up with Z:R settings like disabling respawn and ztele...

    10

    Bananite
  • 4y
    > **Posted by SlavaSL**

    > > **Posted by Violator**
    >
    > > > **Posted by SlavaSL**
    > >
    > > > > **Posted by Violator**
    > > >
    > > > > Your map is overriding our server setting and teleporting half the humans into the zombie spawn room with the zombies. Please remove your custom settings and allow servers to use their own settings for zombie reloaded. Also you need to fix the spawn on ze_lotr_minas_tiret_v4_1. Camping the spawn on tiret allows humans to push all zombies into the afk killer ending the map within seconds.
    > > >
    > > > Zombie spawn time = 5 sec, so... humans can't teleport to zombie spawn room
    > >
    > > It teleports the T team around 4 seconds and around 5 seconds a zombie spawns. You can see how that is a problem. I've tested this on pretty much 3 servers makes no difference.
    > >
    > > There is no point in even having this spawn box for zombies. Just have people run and set the spawn time for zombies at 15 seconds and they get teleported back to spawn.
    >
    > I think its mp_ freezetime issue (not sure). Use mp_freezetime 0. We will do something

    Try making the infection kick in 1 second before it TP's the zombies to the room, then it should work fine, and make the zombie ratio "normal" again. That or make it that we can override these 3 settings with a server side CFG

    EDIT: For some reason this map crashes our server EVERY time we play it:(
    Bananite
  • 4y
    SlavaSL avatar
    SlavaSL Joined 5y ago
    Offline
    399 points Ranked 10854th
    > **Posted by Violator**

    > > **Posted by SlavaSL**
    >
    > > > **Posted by Violator**
    > >
    > > > Your map is overriding our server setting and teleporting half the humans into the zombie spawn room with the zombies. Please remove your custom settings and allow servers to use their own settings for zombie reloaded. Also you need to fix the spawn on ze_lotr_minas_tiret_v4_1. Camping the spawn on tiret allows humans to push all zombies into the afk killer ending the map within seconds.
    > >
    > > Zombie spawn time = 5 sec, so... humans can't teleport to zombie spawn room
    >
    > It teleports the T team around 4 seconds and around 5 seconds a zombie spawns. You can see how that is a problem. I've tested this on pretty much 3 servers makes no difference.
    >
    > There is no point in even having this spawn box for zombies. Just have people run and set the spawn time for zombies at 15 seconds and they get teleported back to spawn.

    I think its mp_ freezetime issue (not sure). Use mp_freezetime 0. We will do something

    10

    Bananite

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Credits

Limon.
Limon.
Limon. Joined 7y ago
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907 points Ranked 5335th
Mapper
Kaesar
Kaesar Joined 7y ago
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Modeller
SlavaSL
SlavaSL Joined 5y ago
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399 points Ranked 10854th
Tester
Thanks servers for map testing
SteamPipe
server 144.76.65.212:27015

Submitter

Limon. avatar
Limon. Joined 7y ago
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Limon.
Creator
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Category

Sub-category
Zombie Escape
Super-category
Zombie Maps

Details

Version
2_3

Attributes

Miscellaneous
Players
64
Development State
Final/Stable

Stats

Posts
32
Views
22,584
Downloads
7,427
Total Downloads
7,427
Date Added
4y
Date Modified
4y
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Development Info

Notes
If you know a bug report with your comment,
or send email to isengard.bugs@gmail.com
and I will try to fix.
Thanks.
==========================================================================================================================

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