Removed piece of land enabling players to get to blue side
Raised platform after 3 bars trap in section 2 to prevent players jumping straight over the 3rd bar
Decreased spawn time for motivator
Increased speed of motivator
Added auto-boot from the music room 35 seconds after entering
Moved teleport from music room into spawn room so those delaying in the music room are punished
Replaced one unpopular music choice
Fixed portals at end. Left and right portals are now enterable
Blue should no longer slide back into the first portal
Fixed the nether entrance
Changed double door opening trap [first nether trap] slightly.
Fixed cameras slight tilt.
Fixed double opening platform sometimes clipping players inside and breaking the trap.
Final trap kills players instead of instantly closing on contact.
Music room added.
Minigame - 4 Square added.
Minigame - Arena added.
Minigame - Hop added.
Based on the GarrysMod deathrun map, which was ported over to TF2 by a skail member. I felt it wasn't suited for TF2 use due to its small size and decided to rebuild it.