After 1 year in development hopefully it would have been worth the weight. On a more serious part, I'd like to thank all the people that helped during the development of de_mesa.Your feedback has been very helpful and I hope you like the end result.
This map features a lot of things including:
- Dynamic area restriction considering the number of players (map becomes 2x2 if less than 12 players) - Machinegun in T spawn usable for 45 seconds to prevent rushing - Surveillance room in CT spawn available after 45 seconds to prevent camping - 2 secret areas - Usable stuff (vend machines,light switches,other buttons) - Detail textures
PS : This map is my Bachelor's in goldsource engine, I basically used everything I knew in it. PS2 : It has been featured on the front page of gb when it was released
> **Posted by KaranMohadkar**
> ok , i just didn't liked one thing the overview :P
> so , while adding this map to my server , i made my own overview :)
> if you want you can add it :D
> de_mesa overview
> you will have to edit the .res file too :P
> if you add this one :D
> also in the overview in the download :/ , some areas are not there :/
Ok thanks a lot man,going to update it :D
ok , i just didn't liked one thing the overview :P
so , while adding this map to my server , i made my own overview :)
if you want you can add it :D
you will have to edit the .res file too :P
if you add this one :D
also in the overview in the download :/ , some areas are not there :/
> **Posted by sToP !**
> > **Posted by Ring-A-Ding Rampage**
> > Finalized at last.
> yeah,3 months ago
Agree. I just remembered I'd posted here a while back. I didn't remember until I noticed I'd already rated the map.