Its now on the workshop! This means no FPSB release for reasons mentioned below.
Changed some details to add some more logic to building placement and identify the final compared to rc1 with visuals
Fixed some clipping issues
Fixed some texture issues (a few visible dev textures and some z-fighting fixes)
Fixed a bug related to dx8 where some props wouldnt render making people think it was open
More detail added
Wave settings changed
A halloween themed MvM map.