de_CompoundAmbush

A Map for Counter-Strike: Global Offensive

Hello all, This is a small map and in turn a fixed(hopefully) remake of a map I'd made for CS:S (de_potato_field) almost 2 years back. Enjoy! Please note that ALL props and textures used are a property of Valve. **UPDATE: Created the navigation mesh again to fix one issue and did some other optimizations.** **UPDATE 2: 1. Balanced all routes to Bombsite B. 2. Bot Navigation Optimizations. 3. Duct modified to help balancing. 4. Removed custom particle to avoid conflicts with other mods.** **UPDATE 3: 1. Let the map load non-default character models. 2. Fixed an overlay bug. 3. Added Loading Screen text.** Also, the map's uploaded in STEAM Workshop as well. Here's the link: [de_CompoundAmbush](http://steamcommunity.com/sharedfiles/filedetails/?id=166136050 "de_CompoundAmbush") **VIDEO: [Rough Run-through](https://www.youtube.com/watch?v=RFjSg8OZF10 ">>YOUTUBE<<")**
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  • kenh avatar
    kenh Joined 6y ago
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    153 points Ranked 23911th
    5y
    **Pros:** - Good Looking map. **Improvements:** - Playing with bots, the don't seem to find a way down to bombsite B

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    Bananite
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  • sayantan avatar
    sayantan Joined 7y ago
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    5y
    I forgot to mention that constructive criticism is more than welcome. Feel free to let me know what you like and what you don't, in the map.
    Humble Artist
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sayantan
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sayantan
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Development Info

Notes
Known Issue: The navigation breaks at 2 particular locations where the ladder meets crouch areas on top. Only problematic for bots. Some people might find some places a bit too dark. It was intentional to make these places a bit sneaky. A flash bang can do just the trick. :)

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1

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32
Development State
Beta

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  • 1.5k DLs
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  • 22 Posts
  • 5ySubmitted
  • 5yModified

Scores

75 bScore
8.5 Rating

2 voters

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