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- This map looks nice and neat. The foundations of the map are good, the Surface pretty balanced but not follow the teachings of the mapping and you should read the "how to make the way with properly" Search in Gamebanana or Other site.
- The roof looks very bad and ugly. The roof of the building looks ugly / bad not like the original, you can copy the existing roof in "cs_italy" (if you can't make) and you can learn it about the mappers.
- There is no atmosphere here. In this map there is no atmosphere, you can insert some sound to the atmosphere in this map, it will show that this map are being busy.
- The trees look like sculptures. All trees made of "Solid" This looks not proper, the other way **You can insert an "Entity" called "Cycler_Sprite" This will show the original tree by a Model that you have** .
- The building has no windows. Building in the eastern side not have a window, you have to put up some window textures for decoration / protection from enemies.
- There is a wide sidewalk. In this map there is sidewalk are thick, this could be a possibility this map not good because the sidewalks is very thick this makes the improper surface.
- The roof should be repaired with a roof in "cs_italy" or other. And so much better views.
- Some maps almost given the atmosphere, such as wind blowing, engine noise, the sound of explosions, and others. shortcomings you have to insert a voice in this map.
- The tree must be in "Entity" called **Cycler**, you need only to enter a location model would you install, for example: cstrike/model/tree03.mdl.
- There are no buildings have windows, window function for home decoration or for the protect from the enemy.
- Fix the sidewalk/road.
- I saw this map there is a little problem. If you want to know about mapping, you should have to learn about:
And you will know the results. Based on my mind, your map is quite good and proper. 8/10