Well, I also have this map uploaded at cstrike-planet. But I decided to change its name because the map had my family name (stupid decision) and I wanted to change it for privacity. You can see my two cstrike-planet versions here: [http://www.cstrike-planet.com/maps/2510-aim_nuke_kirienko](http://www.cstrike-planet.com/maps/2510-aim_nuke_kirienko "http://www.cstrike-planet.com/maps/2510-aim_nuke_kirienko") and [http://www.cstrike-planet.com/maps/2556-aim_kirienko
And also you can see a short gameplay with bots here:
As you can see, I always name it in my videos with a "*" at the end for that reason.
PD: The screenshots are taken from aim_kirienko (because it's the same map, just with another name).
This map will be favored by players who enjoy a battlefield combat scene :)
Balance is surprisingly good!
Not enough detail to enhance the atmosphere of the map.
Kevlar and equipment should be included at the spawn zones and/or the sides and the center of the map.
Landscaping could use some more work.
Add some props and fire sprites to enhance the map. Be sure to add passageways at the sides of the map that connects between the spawn zones. Moreover, add sufficient cover, such as sandbags or crates so players will not be shy to move around.
Unless this was intentional, the center of the map is too barren and is scaring players from reaching that area. I recommend to add a downed plane or a large prop at the center of the combat field to enhance the looks. You can also add large desert boulders for players to take cover. When your skills permit, you can add some water, such as a sewage disposal area, and place an island for strategical purposes.
Although not required, converting this map into a bomb defusal scenario could make things interesting, especially when the aforementioned improvements are implemented! :)
I hope this helps,
Atribution 3.0 Unported (CC BY 3.0).
I'm not sure if I generate the license ok. I just want to say that you can feel free to modify, copy, make versions... of this map as long as you keep my name in your credits.