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A long endless tunnel where humans must hold the zombies back as they make they're way farther and farther down the hallway. Doors will open along the way but only after an amount of time. When humans reach the end of the tunnel, a scary boss will emerge that humans must destroy, before it destroys them. Teamwork, accuracy, and coordination are crucial in order to survive and win in this map as a human.
This is the final version of the map and has been tested **MANY** times to perfection on a popular zombie server. It should play nicely.
Interesting design. I understand the strategical purposes of this map. It may not be as fun compared to most other ZE maps but I noticed that players began to work more closely together than usual (which is good). However, the boss battle is too difficult as all the humans seem to quickly perish...