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de_fireholl

A Map for Counter-Strike: Global Offensive

Updates

Remastered Fireholl
  • fixed all glitches
  • changed some models and textures
  • changed bombsites (both, A and B)
  • changed quanity of players (from 32 to 48)
2y

GOGOGOGO CS:GO

de_fireholl for CS:GO by Animal1ty for the GameBanana/Cevo Competitive Mapping contest!

UPDATE 19 March 2013

- added individual kv.file

- added place names on the radar

UPDATE 26 March 2013

- changes in radar

- fixed skybox bug

UPDATE 15 October 2016

-fixed all glitches

-changed some models and textures

-changed bombsites (both, A and B)

-changed quanity of players (from 32 to 48)

IF YOU WANT SUPPORT ME, YOU CAN DONATE!
THANKS!
MY PAYPAL: https://paypal.me/animal1ty

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  • 4y
    Z00L avatar
    Z00L username pic Joined 7y ago
    Offline
    11,284 points Ranked 409th
    34 medals 2 legendary 4 rare
    • Returned 5000 times Medal icon
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    • Submitted 30 Sprites Medal icon
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    It reminds me a map from DOD:S ;D
  • 5y
    Thanks, guys!!!
    high skill player avatar
    Mantra
    high skill player
  • 5y
    3kliksphilip avatar
    3kliksphilip Joined 10y ago
    Offline
    5,034 points Ranked 999th
    10 medals 2 legendary 2 rare
    • 1st Place - Red Planet Mapping Contest Medal icon
    • Reached 100 subscribers Medal icon
    • 3rd Place - Winter Wonderland Mapping Contest Medal icon
    • Reached 50 subscribers Medal icon
    • Mapper of the Month, September 2012 Medal icon
    • MiPper of the Month, December 2012 Medal icon
    It looks great in the screenshots and has the potential to be a great map, I feel that terrorist side needs brightening up a bit and the map's size shortened. You spend a lot of time running only to meet the enemy at the same few points each time. I understand that pretty much sums up CSGO but there were some paths that seemed unnecessary and others that were far too useful. And yes, some areas were cramped as well. All in all though nice effort, great that you can release a map with so much time to spare! It's a rare gift.
    In the face.
  • 5y
    *Overall my group enjoyed playing this map but would like to see some game play improvements. Several of the doorways are too narrow. Railing outside of T Spawn house should be removed. Need to smooth out several areas as players and bots get hung up which takes away from good play. Regarding bots - They barely make it out of the T spawn house due to stairs, doors, and railing. (All items should be corrected)

    9.1

    Bananite
  • 5y
    Mylk avatar
    Mylk Joined 5y ago
    Offline
    **Pros:** - Very Pretty - Map size **Cons:** - Too many pathways for competition - Paths are narrow - Telling your team "they're in apartments" has 5 different meanings **Improvements:** - Reduce the amount of apartment paths - Move bombsites closer to the middle of each area - For the love of god get rid of some of the scaffolding **Notes:** - In all honesty man, I don't think this has what it takes to make it into competitive play. There is no defined "middle" or much structure to the entrances to each site. It's a great looking map. But I don't think it's made with competition in mind.

    5.3

    • Agree x 1
    • Helpful x 1
    CAL-css|Paszek
  • 5y
    Mapeater! avatar
    Mapeater! username pic Joined 5y ago
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    273 points Ranked 15352nd
    15 medals 1 rare
    • Returned 1000 times Medal icon
    • Trouble in Paradise Mapping Contest Entrant Medal icon
    • Rats Style Mapping Contest Entrant Medal icon
    • Became a Studio Leader Medal icon
    • Reached 1,000 Points Medal icon
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    Great looking map!I must try this out :D
     avatar
    Mantra
  • 5y
    Wave21 avatar
    Wave21 Joined 6y ago
    Offline
    3,869 points Ranked 1289th
    14 medals 1 rare
    • 5th Place - Beneath the Dust Mapping Contest Medal icon
    • Winter Worlds Mapping Contest Entrant Medal icon
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    • 1 post awarded Exemplary Feedback Medal icon
    • 5 posts awarded Exemplary Feedback Medal icon
    • 10 posts awarded Exemplary Feedback Medal icon
    This is probably one of the best maps we've seen in the contest so far. In terms of visuals this map is pretty much spot on. It's beautiful :) And the custom content is astounding. I did want to mention something about how I felt that some areas of the map were too cramped, however after playing a few rounds it seems like the narrow pathways actually add to the experience and provide gameplay that is individual enough to make this map stand out from all the other competitive maps. Now I don’t know whether you know this or not but the kv file is not working. I can assume that you have packed it into the BSP. KV files don’t work when packed into the BSP, so I’d suggest that for the GB release at least that you keep the KV file separate. FPS isn’t terrible, but there is definitely a need for a little more optimisation. It would be nice to see the nav mesh named for that extra level of professionalism. PS: are you planning of making a non “se” version? If not the suffix seems kinda redundant (no offense.)
    *Insert user title here*
  • 5y
    Thank you!:)
    high skill player avatar
    Mantra
    high skill player
  • 5y
    captain0terror avatar
    captain0terror Joined 7y ago
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    2,701 points Ranked 1848th
    18 medals 1 legendary 2 rare
    • 1st Place - Tutorial Contest Medal icon
    • Returned 1000 times Medal icon
    • 6 years a member Medal icon
    • Junkyard Mapping Contest Entrant Medal icon
    • Kepler-22b Mapping Contest Entrant Medal icon
    • Secret Society Mapping Contest Entrant Medal icon
    One of the best maps i've seen for csgo, period. Detail in this map is unparalleled most csgo maps. I would love to see a night version of this map too it would be sooo pretty! The only thing i'm partially cut by, is all the pretty areas that are inaccessible =P Likes ===== - Extraordinary and original mapping. - Lighting beautiful and varied for every space of the map. - immersion is never lost through out the map. (like watching a movie!) - Astonishing level of consistent detail. (you almost never see this in maps) - Interesting, original layout. - fun gameplay! - Great performance considering the extreme amount of detail Room For Improvement ==================== - fps lags me a little, but i run csgo on a 6-year-old laptop, so i'm sure it's fine on all modern rigs - a few smoothing errors on some archways, no biggie - some coridoors, doorways, and railing areas feel a bit tight, but no biggie - layout is a little confusing at first, but great overall! I think my mapper's block is cured by playing this map.. truly inspiring and so much different/better than 99% of maps out there.. astonishing! Extremely well done, good luck in the contest! =)

    10

    Bananite
  • 5y
    G-STAR avatar
    G-STAR Joined 7y ago
    Offline
    Good work. I hope you win.

    10

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Credits

Key Authors
Animal1ty
Mapper
Valve
Models and textures
cgtextures.com
great custom textures
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Version
3

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Stats

  • 4,345 Downloads
  • 12,723 Views
  • 22 Posts
  • 5y Submitted
  • 2y Modified
  • 2y Updated

Scores

89 bScore
9.3 Rating
10 Critic

19 voters

2 critics

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