dod_office_b1

A Map for Day of Defeat: Source

Remake of cs_office CounterStrike-Source

This is a remake of cs_office...a fun map. I could not find a port someone else made...so I did one. Credits go to valve for the map, I just adjusted it for dods. Has HDR, Minimap, 3D sky 6 flages 2 are doubles.
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  • dodbits avatar
    dodbits Joined 9y ago
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    6y
    Axis can't have the original CSS spawns, that would mean spawning in the open playing area for dods. If you just look at the image of the mini map you can not see all the exits, there are many ways to get out of both spawns. Axis 4 exits, Allies 3. You would have a very hard time containing Axis exits, allies may need another exit to the internal office. Play test will tell.
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    Squeezit username pic Joined 9y ago
    WURKIN
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    6y
    #**Pros:**
    - Really fun map, and it's cool to see it in DoDS

    - Conversion is very clean and there is nothing missing

    #**Cons:**
    - Texturing is really messy and kind of bland

    - A lot of the textures and models look like they are straight from HL2, which looks bad in DoDS universe

    - Skybox choice is too dark

    #**Notes:** I would suggest going back and renewing most of the texture work so there is a lot more variety and, most importantly, contains a lot more DoDS textures. Most of the interior looks composed of concrete textures, and the interior is composed of plaster textures. The windows and light models could be a little more vintage looking as well. One very big gameplay concern: The Axis and Allies spawn _way_ too close to each other. I'd suggest using the original spawn points. # 8.38/10

    8.4

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Credits

Key Authors
INsane
Mapper
Original Authors
VALVe
AUTHOR CSS MAP

Submitter

dodbits avatar
dodbits Joined 9y ago
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  • 6 months a member Medal icon

dodbits
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32
Development State
Beta

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78 bScore
8.8 Rating

3 voters

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