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Ok I checked this and heres what I found/think:
- You could consider making the duckbhop in the beginning without the water "holes". It was more annoying than challenging, because the speed that you enter that bhop with is really random.
- In the second room you can jump onto the structure and skip the bhop and some jumps on it, is this on purpose ?
- Warping block speed might be too much for some servers, players with too high ping will find that really annoying. The speed you had on demonlished was great.
- Some traps are in places where you can't trick them no matter what you do. Like the first 2 bhops and the small wall that comes out, no way to trick it, just have to go or die on it.
+ Good textures and I liked this "testcourse" feeling I had when playing :D
+ I love the small and tricky jumps you put in this. No impossible tricks, just some challenging ones that require some tactics.
Didn't find anything else now, will be commenting if I see something else :D I won't rate it yet until I know it's the final version.