gg_cargo

A Map for Counter-Strike: Source

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This is my first map, go easy on me!

Put both files in the cstrike folder

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  • 5y
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    Member Joined 7y
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    As GunGame do not necessarily requires a complex map-structure, this randomly placed containers are okay for some fun on a gg server. And because it is your first project there is not mutch to say because there are no errors or bugs (thumbs up!). The skybox is an nice feature, but i have to say that i've seen better ones already in CS 1.6. There is a lot more possible with the Source Engine! I think you can highly improve the overall-look of your level by just two little steps.

    1) Have a look on this page: Sky List for Source Engine. Choose one you like (for example sky_day01_07) and copy the name into the Hammer Editor => Map/Map Properties/SkyBox Texture Name.

    2) Create a light\_environment entity and enter the different values form the link above in the properties of that light\_environment. In my opinion this will give your map a completly differnt touch and will make it look less "nooblike", if you let me say it this way.

    Go on learning and have fun mapping!
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    Mantra
  • 5y
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    Durox Offline
    Member Joined 5y
    The map looks a bit boring... and on the sides the containers stuck together.^^

    3/10
    Mapper/Developer avatar
    Mantra
    Mapper/Developer

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iShotz
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Shipwreck
Helping me :)

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