cs_sauna_go

A Map for Counter-Strike: Global Offensive

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Remake of a CS1.6 map for CS:GO

This is a remake of cs_sauna from CS1.6. The layout is mostly the same as in the original. However, I added stairs that connect the lobby and the pool, it's designed to be an alternative route to use when rescuing hostages won't work that well for other purposes because it's a slow route. **UPDATE** - Better radar image - Fixed visibility underwater Features: - Radar image - Custom loading screen - Edited .nav file (Added names for map locations and some small edits to bot navigation) - .kv file (SWAT vs. Phoenix Connexion) - 32 spawns - Soundscapes - Cubemaps [![](http://i197.photobucket.com/albums/aa103/AkseGFX/workshop.png "")](http://steamcommunity.com/sharedfiles/filedetails/?id=128685543&searchtext= "")

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  • KalakukkoGaming avatar
    KalakukkoGaming Joined 7y ago
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    850 points Ranked 41526th
    7y
    > **Posted by Tanuki** > I really liked the look of this map. I ran around it and I dont think it needs extra details at all. My notes: > > Bloom could stand to be reduced slightly. Its a little strong but serves the look very well. > > Doors open too slowly, I find myself waiting for them. > > Playerclip the stairs, some steps seem high, I like to use 8u stair height for interiors. > > Its odd that I take damage in the hot tub but not the pool. I understand thematically that its supposed to be really hot and Im being hurt but as a player it doesnt work. > > It is way too dark when swimming. > > The pillar that separates the second floor balcony is very awkward looking and should partition the balcony more strongly Thanks for the feedback! I'm still kinda new to mapping so I don't know all the tricks yet. How can I adjust the bloom effect? Also the dark pool water is caused by the underwater fog, I already mentioned it in the DevNotes. I tried changing some fog settings in the water textures .vmt and with a env_fog_controller but they don't seem to work at all. The damaging pool is actually a cold water pool. At least that's what I think it is, kinda hard to tell what kind of water it's supposed to be in the CS1.6 map. It did a little amount of damage in the CS1.6 map so I was trying to be faithful to the original design. I'm not quite happy with the pillar either. It used to have some really dark blocky shadows and I kinda lost my patience trying to fix it so I settled for that. I'll try to keep those suggestions in mind whenever I make a v2 of this map.
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  • Tanuki avatar
    Tanuki Joined 11y ago
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    7y
    I really liked the look of this map. I ran around it and I dont think it needs extra details at all. My notes: Bloom could stand to be reduced slightly. Its a little strong but serves the look very well. Doors open too slowly, I find myself waiting for them. Playerclip the stairs, some steps seem high, I like to use 8u stair height for interiors. Its odd that I take damage in the hot tub but not the pool. I understand thematically that its supposed to be really hot and Im being hurt but as a player it doesnt work. It is way too dark when swimming. The pillar that separates the second floor balcony is very awkward looking and should partition the balcony more strongly
    >:()
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  • sg1221 avatar
    sg1221 Joined 8y ago
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    536 points Ranked 44619th
    7y
    Could have benefited from a little more detail, but who cares? Awesome remake. 10/10 (Even though I never played this in 1.6 :P)
    FUCKING LAVA! avatar
    Mantra
    FUCKING LAVA!
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  • PsyGaming avatar
    PsyGaming Joined 7y ago
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    242 points Ranked 52873rd
    7y
    Thank you for this awesome map. I am running a Sauna Server now. 10 minutes after I put it online, it was full. (176.57.142.83:27415) Awesome work!
    www.psy-gaming.de
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  • [N]awbie avatar
    [N]awbie Joined 10y ago
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    4,964 points Ranked 1310th
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    7y
    What a great remake, good job!
    I'm hungry avatar
    Mantra
    I'm hungry
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  • Skibinski avatar
    Skibinski Joined 9y ago
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    7y
    **Pros:** - I love it :) - Very good job
    • Agree x 1
    Paski avatar
    Mantra
    Paski
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Credits

Key Authors
KalakukkoGaming
Mapping
Special Thanks
TopHATTwaffle
Custom textures
Karatekaefer
Skybox texture

Submitter

KalakukkoGaming avatar
KalakukkoGaming Joined 7y ago
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KalakukkoGaming
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Development Info

Notes
**For v2** - Please, tell about any improvements in the comments. - Improve .nav file - Improve optimization - Improve some of the lighting

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Details

Version
1.1

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