Okay finally i finished this map since march it's been a long time
Like all of you guys know the map is a balanced de_russka layout, revamped with some inferno style-ish houses and with some custom created textures.
March-April: The basic layout simple details + room at bsite A, crate at ct spawn , to enter the tunnel on your own.
May-June:Creating the factory Area,hintbrushes,more details, Changed the lightning direction to get more bright areas.
July: radar overview,HDR, color_correction entity removed cause of some issues, did some pc crash for me... cubemaps built, you may build them again if you getting fuzzy colours or white/greenish shines on weapons and on your nails.
I like to give huge thanks for all the guys who helped me a lot and kept me inspired :
-Adam West just to mention a few , sorry if i left someone