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mvm_processingv1

A Map for Team Fortress 2

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Standard MVM map for tf2

After a long time i have finally gotten around to more bug fixes, and pop file support now includes bigrock and coaltown event. the map loads with coaltown as default in change mission menue you can specify which mission with the following tags "ct" = Coaltown pop files "dc" = Decoy pop files "mw" = Mannworks pop files "br" = Bigrock popfiles

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  • kisscool avatar
    kisscool Joined 7y ago
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    access_time 7y
    mode advanced - blocks at the end Wave 3 mode advanced 2 - blocks at the end Wave 3
    Bananite
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  • Vintage Louis avatar
    Vintage Louis Joined 9y ago
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    132 points Ranked 62336th
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    I RATE THIS MAP A V FOR VINTAGE
    Rated V for Vintage avatar
    Mantra
    Rated V for Vintage
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  • oliver3168 avatar
    oliver3168 Joined 7y ago
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    access_time 7y
    > **Posted by That-Guy** > I've found a couple issues with the tank going straight down the middle - firstly, if there are also giant bots to deal with, it becomes incredibly hard to finish off the tank, it would be nice if the tank had a more varied route than straight down the middle, but I don't know if there's room for that, and there should be more room around the tank's route, as it's possible to get stuck and/or killed between the tank and the terrain. > > It could be prettied up a bit more, but it's not bad for the first non-orange MvM custom. thanks for the imput, i see what i can do with the tanks, ya never know
    Bananite
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  • That-Guy avatar
    That-Guy Joined 12y ago
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    I've found a couple issues with the tank going straight down the middle - firstly, if there are also giant bots to deal with, it becomes incredibly hard to finish off the tank, it would be nice if the tank had a more varied route than straight down the middle, but I don't know if there's room for that, and there should be more room around the tank's route, as it's possible to get stuck and/or killed between the tank and the terrain. It could be prettied up a bit more, but it's not bad for the first non-orange MvM custom.
    Bananite
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  • Vinyl Scratch avatar
    Vinyl Scratch Joined 7y ago
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    125 points Ranked 63356th
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    **Pros:** - Very Large and Challenging - Very difficult and fun. **Cons:** - The occasional stuck bot, but can be fixed. **Improvements:** - A few bug fixes, bot not much else. **Notes:** - I really like this map, and I think it is very creative, I hope that you can continue to work on this map, because it was hella fun to play on your server with this map on mvm.
    [BASS CANON]?~~~WUB~WUBWUBWUB~ avatar
    Mantra
    [BASS CANON]?~~~WUB~WUBWUBWUB~
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  • griffinwik avatar
    griffinwik Joined 8y ago
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    haha I remeber the map this was originally....... the bots were ruthless on this map........
    Mod Aficionado
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  • oliver3168 avatar
    oliver3168 Joined 7y ago
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    access_time 7y
    > **Posted by rcmero** > You should change the category this map is in. > > There's a Mann vs. Machine category, put it there. i have no idear why it`s in achivments, i was in a rush this morning might of messed something up.
    Bananite
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  • rcmero avatar
    rcmero Joined 10y ago
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    access_time 7y
    You should change the category this map is in. There's a Mann vs. Machine category, put it there.
    URL to post:

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Credits

Key Authors
oliver3168
mapper
valve
pop file recource

Submitter

oliver3168 avatar
oliver3168 Joined 7y ago
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oliver3168
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Development Info

Notes
sometimes bots don't follow the path specified by holograms.

Game

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Details

Version
2

Attributes

Players
32
Development State
Beta

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  • access_time 7y
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