Here we are, the reworking of my old CSS Blood Gultch map for TF2. It's been updated quite a bit from the original to make it look nicer, has brand new bases (available separately here) to replace the old eye-sores i used back then, and of course one of my custom Halo skybox textures to really tie the whole map together. There are a total of 34 spawns in here so this can be used on packed servers, plus spawn zones and no-build zones inside the bases (but not on top!) to keep things under control. Resource/health locker. Resource / med pickups scattered here and there. The DM version pervent s players from entering the opposite teams base. This is a very open map, great for sniper wars or all out brawls!