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Mapname: Rainbow of Death
Gametype: Normal TD
Objective: Defend the Crystals
This is something I whipped up really fast recently to experiment with a few things. It's extremely simple, but that's because it was made in about 20 minutes (though another hour was spent fixing up the kismet and worldinfo parameters. It's a very, very simple layout, lots of mana, high DU, and a rather dangerous enemy force, but at the same time, it's a very happy map
Known issue: old chests arent getting destroyed if not collected. It's not really important to address for this map as it's mostly for amusement purposes.
However, it won't be easy! This map will make a certain challenge look more like Wave 1 Deeper Well on Easy.