fy_snowstorm

A Map for Counter-Strike: Global Offensive

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Close Quarters map inspired by fy_snow

Here's a little map inspired by fysnow. There are no bomb sites or hostages to rescue, just close infantry combat. While this is very similar to fysnow from 1.6, I have added 2 new routes along with other small additions. This map is complete with an animated loading screen and a radar. Enjoy. Video - http://www.youtube.com/watch?v=FLuLDhXl3_s

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  • Anonymous
    7y
    How many players does this map have? Looking for 24-32 max, please let me know.
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  • **Pros:** - nice map **Cons:** - none **Notes:** - how did you compile the loading screens,so think saves it as an sgf file not swf
    Bananite
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  • MitchellS avatar
    MitchellS Joined 7y ago
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    284 points Ranked 50863rd
    7y
    > **Posted by Doctor Nuriel** > Nice work. I got a question, though. > > How exactly do you make a custom loading screen? And how do I pack it with my map? > > Is it through VPK, if so, how does it work? The loading screens are flash files for some reason >_<. I used Sothink SWF Quicker, then in csgo/resource/flash, I took one of the maps loading screens. Let's say I took loading-de_nuke. I copied it and renamed the copied file to loading-fy_snowstorm. Then I opened the fy_snowstorm flash file in SWF Quicker, and replaced the images of nuke with images I took of snowstorm. It's a bit of a pain as of now, but in the end, it works.
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    Bananite
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  • Doctor Nuriel avatar
    Doctor Nuriel Joined 9y ago
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    7y
    Nice work. I got a question, though. How exactly do you make a custom loading screen? And how do I pack it with my map? Is it through VPK, if so, how does it work?
    Bananite
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MitchellS
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MitchellS avatar
MitchellS Joined 7y ago
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284 points Ranked 50863rd
MitchellS
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