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vsh_oilrig_v16

A Map for Team Fortress 2

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vsh oilrig v16 - Fight Saxton Hale on an abandon oil rig.

vsh oilrig v16 - Fight Saxton Hale on an abandon oil rig. This is just a quick, small bugfix update to fix a map exploit. Update log since v14 (last release): Bugs fixed: - Added hurt brushes to stop annoying players standing pointlessly near the bottom of the map. Thanks Kitten. (A person unlucky enough to be using a map exploit wile the map's maker was on.) - Added tons of player-clip brushes and made some props physicsless. (Players getting snagged on props was by far the biggest complaint about the map.) Gameplay changes: - Increased water's damage from 450 to 500. - Upped the number of red spawn positions to 24. Misc/cosmetic changes: - Change snowfall coverage. - Improved the skybox. Improved water coverage and made some mountains. - Added a few details to the area around the pipes and tank on the bottom level. - Fixed a cubemaps issue. - Modified some lighting. - Modified the fog a bit. - Optimized and modified some props. - Lots of small misc changes. Have fun and tell me what you think. --- _[Fallow me on Twitter for updates on this and other mapping projects I'm working on!](http://twitter.com/doms_projects "Fallow")_

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Domenico

Submitter

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DomenicoFTW Joined 9y ago
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DomenicoFTW
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Details

Version
15

Attributes

Players
32
Development State
Final/Stable

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