de_alexandra_pro

A Map for Counter-Strike: Source

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one of the best custom dust style maps

This is the remastered version of my map de_alexandra. It has 64 spawn points,radar view, optimized for large servers 40+ players, HDR lightning, 3Dskybox, soundscapes and a simple nav file. Special thanks for feedback and testing to Wicked the owner of Astramania servers, and Wunder owner of Sackhsenkneipe servers.

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  • ics avatar
    ics Joined 12y ago
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    8y
    Spawns being so near eachothers, it makes the middle route from spawn to another completely useless. Players that want to take another route than the one they spawn near to will get shot right at the beginning of the round and are frustrated. The distance in dust2 is about 4 times longer than in your map which makes it more interesting and harder to actually kill someone.
    http://ics-base.net/games.php
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  • Serialmapper avatar
    Serialmapper Joined 9y ago
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    8y
    @ ics : what you call "Biggest flaw of this map" it actually the thing that a lot of players like.The spawn are hidden one to another (like in dust2, they may shoot directly trough that gate directly in the T's spawn and nobody complains about it). @ITBANKROCK : what can i say...i'm impressed.It's way much better than my video ;) .I will add it to my site. Thank you!
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  • Itbankrock avatar
    Itbankrock username pic Joined 10y ago
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    Itbankrock
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    8y
    I made another HD random shitty video :)
    Manners maketh man. avatar
    Mantra
    Manners maketh man.
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  • ics avatar
    ics Joined 12y ago
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    8y
    Biggest flaw of this map is that you can shoot from spawn to another. It completely ruins the route selection. Another issue is that for example on A, you can throw a flashbang into the thin air above the fence and it will bounce back to air from it because the 3dskybox is so near. Invisible wall ftw.. not. You might say that no one throws a grenade into thin air outside of map, but they do. In some of the routes as T you need to go backwards before you get into the right route that takes you to the bombsite. I'm not saying the routes are too complicated but people really can't navigate if it takes more than 3 turns to the bombsite. Some people will hate this map because it's so complex in their opinion. Visual issues, the rock displacements have really spiky spots. Might want to fix that.
    http://ics-base.net/games.php
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  • KaiserJeeL avatar
    KaiserJeeL Joined 8y ago
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    8y
    did you fix the bug with the stone? There is a place in the map where u can hide inside it. Like the old dd2 when source came our, near b in the little hole you can go trough, or call them cliffs hehe
    Bananite
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    Bobpoblo Joined 10y ago
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    8y
    Good job on the map, it turned out really nice! The map is big enough for large servers and has good sniper spots, it is also easy to get around. The FPS was good, and I like the middle displacement trench down the middle of the map. Keep up the good work!
    Life Is Good
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  • wund3r avatar
    wund3r Joined 9y ago
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    8y
    good job! :)
    Sachsenkneipe.de
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  • W1cKed avatar
    W1cKed Joined 9y ago
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    8y
    PERFECT !!! GJ !
    Astramania Owner
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  • Skibinski avatar
    Skibinski Joined 9y ago
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    8y
    **Notes:** - I love it :D
    Paski avatar
    Mantra
    Paski
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  • yaznee avatar
    yaznee username pic Joined 9y ago
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    8y
    Very Nice :)
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    Mantra
    Im Lost!
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Credits

Key Authors
Septimius A.I. aka serialmapper
ideea,concept,design,custom textures

Submitter

Serialmapper avatar
Serialmapper Joined 9y ago
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21 medals 1 legendary 4 rare
  • Submitted 50 Maps Medal icon
  • 2nd Place - GameBanana/CEVO CSGO Mapping Contest 2014 Medal icon
  • Returned 1000 times Medal icon
  • 6 years a member Medal icon
  • Submitted 20 Maps Medal icon
  • Reached 1,000 Points Medal icon
Serialmapper
Creator
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Development Info

Notes
The graphic style was inspired by CS:GO maps.

Game

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Details

Version
1

Attributes

Players
64
Development State
Final/Stable

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