gm_flatgrass_night_v2

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Flatgrass.....at night. Yeeeaaahh!

I honestly thought that version 1 of my flatgrass night sucked, so here's a version 2. Includes: - plenty of build space - hidden easter egg song - custom skybox texture Have Fun!

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  • 6y
    TheNeonBlack9811 avatar
    Member Joined 6y
    782 points Ranked 5830th
    > **Posted by HonestGamer333**

    > **Pros:**
    >
    > - Visibly better more space to build
    > - Great skybox again
    >
    > **Cons:**
    >
    > - What are these "Cons" you speak of?
    >
    > **Improvements:**
    >
    > - Maybe a red tint on the clouds or sky as the last one had, might make it better or more creepy
    >
    > **Notes:**
    >
    > - Overall very nice map, very nice indeed

    Thanks man. Normally i use the light_enviroment entity, according to the color of the skybox itself. e.g: if the sky was green, the lighting would have a greenish tint to it.
    Thanks again for the feedback.
    Keep it metal!
  • 6y
    HonestGamer333 avatar
    Member Joined 7y
    165 points Ranked 20074th
    **Pros:**

    - Visibly better more space to build
    - Great skybox again

    **Cons:**

    - What are these "Cons" you speak of?

    **Improvements:**

    - Maybe a red tint on the clouds or sky as the last one had, might make it better or more creepy

    **Notes:**

    - Overall very nice map, very nice indeed
    Alignment? Lawful Good

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Credits

Key Authors
TheLoneWanderer95
mapping
strelok
sky texture

Submitter

TheNeonBlack9811 avatar
Member Joined 6y
782 points Ranked 5830th

TheNeonBlack9811
Creator
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Category

Details

Version
2.0

Attributes

Players
32
Development State
Final/Stable

Stats

Posts
2
Views
4,288
Downloads
1,791
Date Added
6y
Date Modified
5y

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