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Probably last map of my reconstruction project. We call this top of hill "kopec" which means hill in czech. There is ancient Watchtower build 100 years ago. There is also pub next to this sight. Little lower is abandoned
pool, which become dilapidated.
I tried to make strategic experiment - make 3 bombsites on relative open and small area.
All three bombsites are connected by underground halls and rooms.
Unfortunately, CSS don't count with 3 bombsites, so C doesn't appear on minimap. Bombsite area covers entire building so you can put bomb even on roof, if you can get there...
I learned soundscapes for this map, so atmosphere is quite better than in my recent maps. Next big step is my own models used in map. You may notice new cars. Those are part of my custom models pack.
> **Posted by chiggy**
> Great Map Design!
> Bombside B can plant in the tunnel behind the garage befor Bombside is reached!
> Is this intended?
Thx, glad you like it.
I checked bombsite again and you are right...trigger overlaps bit to tunnel, which may allow you place bomb there...sorry for that, I didnt noticed :(
hope it doesn't decreasing playability a lot
> **Posted by le_dude**
> waouw great job
> it is playable with 20 players ?
> (my server is 25 slot )
We tried with 15 players on LAN party....Pretty fun, hope you will play as well as we did ;)
I also was stunned by good gameplay, not so obvious on real-based maps.