Worked out a bug forgot ammo pick up spawn sorry guys
I have made what i hope to be, a soon to be whitelisted map. only a few things might stop that from happening.
If any of them come up with Tripwire Interactive i will do what ever is asked of me to make it happen.
Map is designed for 6-50 players thus the larger scale size. My clan played it with brutes, doom3KF, hellfires, with low gravity, on HOE was a freakin BLAST!
Thanks for the input, instead of changing the second floor walls in the fall back room I changed the middle section walls where you spawn in at and around the corner.
This gives players a chance to start the fight in middle ground instead of falling back as soon as the match starts.
Thanks mate i did find the ammo pickup crash as well on final run and added it to the map thanks maps 100% functional now.
I will consider second floor notch's in the walls thats a really good idea really.
I will thx
1. fix ammo pickup crash (get a ammo pickup actor on the map)
2. add notch's to the second floor walls for better fire support
3. keep it up looks great