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- Changes V2 -
* AutoKill eliminated to the 9min changed the AutoRespawn OFF
* Sound changed (5 sounds)
* Added Grenades
* Added impulse
* Removed Sound flags(Bug repetitive)
* 3DSkybox now focuses more battle to take their proper place in the sides
* Other visual changes and improvement in fps etc. ..
The objective of the map is to capture 5 flags to finish the game the losing team will be removed the weapons and teleport in a cage the winning team may kill them all.
> To the 9min of the game will be removed from the AutoRespawn to finish the game
Each new round there will be various weapons a total 12 weapons to a maximum 300HP regeneration and speed more gravity.
Note: you need the Plugins (AutoRespawn).
[AutoRespawn v1.0.3](http://forums.alliedmods.net/showthread.php?p=905786 "http://forums.alliedmods.net/showthread.php?p=905786")
Add server.cfg > ![sm_ar_enable 0](http://imageshack.us/photo/my-images/155/sinttulojwd.png "sm_ar_enable 0")
To not load all maps with the plugin
> The map it will activate the command.
great map. once a server get the plugin it works great. Could you please remove the thing where it says the flag has been picked up etc. It ends up saying FAG over and over again. Also I like the fact that when your shot you drop the flag but that sometimes glitches and its really annoying. I agree with disconnected about the stairs. You need to fix that. The ending can also take ages if you hide in the cave so could you please teleport the losing team into a cage or something like that. Lastly the mountains round the side of the map means people can spawn camp with an auto sniper outside a spawn. this can be really annoying.
Apart from that I love you map and hope you make more maps in the future.
It's a decent map. The lighting is nice and gives it that warm feeling that we all love. I especially like how you used textures to seperate the middle from the outskirts of the map. However, you want to add some more cover around those parts, and definitly add more trees. The only major thing is the fact that you need a respawn system to play it. You should've had different killing system. Maybe give everyone swords parented to their knives that when you right click they'll swing out to stab someone. And when someone gets hit they are teleported into some room and sit there for 5-10 seconds before being released. Point is, people shouldn't have to download an entire plugin just to play one map.
I'd praise you for how well the capture the flag system works, but then I noticed it was Tophattwaffle's prefab. So I guess I can't compliment your entity work. The atmosphere is nice, except that skybox. It doesn't fit at all, it's REALLY out of place. Replace it with some amazon themed one. This map is also crying for a 3d skybox, perhaps with some more trees.
A couple minor complaints about the details too. The stairs that lead underground? Yeah, they don't look too hot. Those edges and the perfect square hole is really unrealistic. Make that entire area discplacements, and have a small dip to make it seem like people dug it out. Remove the edges and stairs, then make it all discplacemented on the inside too, but keep a few wooden planks in there to symbolize that there was once stairs there, but they were covered up by the dirt.
Overall, it's a well put-together map. But to give it more of that "minigame" vibe, add some more misc things. Add some traps or some trampolines (don't actually add those, just throwing examples) to make it a tad more fun.
Just played this on my server.
Was great fun!
The idea is awesome and is put into practice well :)
Maybe 1 improvement for a later version, different music?
POTC can get rather tiresome after 20 minutes :D
That aside, well done on a truly well made map.