It started when I finally learned to make my own textures then eventually skyboxes. I was eager to make some levels with custom textures. Laugh if you want, but the levels are fun to play.
-Valley- (made about a year ago before I decided to post it)
I made this in like 20 minutes because I wanted to show my brother I could make levels with my own textures. Then I kept compiling to get it perfect.
-Tiles- (made about two months ago)
At one point I really liked Q3DM19, and the idea for Tiles popped into my head. Originally it was just going to be a big checker board in space with random tiles bigger or smaller then eachother. All the tiles are the same size, 192 x 192 units (which made it annoying when trying to select the right geometry).
> **Posted by allister**
> I made a mistake and had to change a few things before I posted, it may have changed it to CSS instead of Q3A.
Well I was confused... but now it makes sense. (^__^)
btw. nice concept ...I'm a UT99 mapper and try something similar. But don't sweat I don't copy you concept.
I try to make a black/white arena...