Tiles/Valley

A Map for Quake III: Arena

It started when I finally learned to make my own textures then eventually skyboxes. I was eager to make some levels with custom textures. Laugh if you want, but the levels are fun to play. -Valley- (made about a year ago before I decided to post it) I made this in like 20 minutes because I wanted to show my brother I could make levels with my own textures. Then I kept compiling to get it perfect. -Tiles- (made about two months ago) At one point I really liked Q3DM19, and the idea for Tiles popped into my head. Originally it was just going to be a big checker board in space with random tiles bigger or smaller then eachother. All the tiles are the same size, 192 x 192 units (which made it annoying when trying to select the right geometry).

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  • papercoffee avatar
    papercoffee Joined 10y ago
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    7y
    > **Posted by allister** > > I made a mistake and had to change a few things before I posted, it may have changed it to CSS instead of Q3A. Well I was confused... but now it makes sense. (^__^) btw. nice concept ...I'm a UT99 mapper and try something similar. But don't sweat I don't copy you concept. I try to make a black/white arena... cu
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    Mantra
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  • allister avatar
    allister Joined 8y ago
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    7y
    I made a mistake and had to change a few things before I posted, it may have changed it to CSS instead of Q3A.
    Bananite
  • papercoffee avatar
    papercoffee Joined 10y ago
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    7y
    Dude ... is your map for Counter-Strike Source??
    Coffee_addicted avatar
    Mantra
    Coffee_addicted

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Allister
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allister Joined 8y ago
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allister
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None :) after alot of compiling...

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1

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Players
5
Development State
Final/Stable

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  • 3 Posts
  • 7y Submitted
  • 7y Modified

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