40 Spawn points
Hidden bananas (5)
Nav file (edited my me)
Although made for fight yard style combat, I am very interested in knowing how well this plays out in a deathmatch style GG mode (in terms of balance).
Regardless of what mode you play it in, I hope you enjoy this wood themed map :)
I know some sand floors are flat and that they'd look nicer with some displacements but I kinda wanted the rooms to look a bit more empty to give a better sense of space to move around in. I could be wrong to think that but I'm open for suggestions.
PS: I mentioned in a WiP that i would credit sgt_kick_ur_ass for his rotating fan prefab but I failed to get it to work so it just ended up being the fan from prodigy (Not sure if that still requires credit or not).
This is a very nice looking map. It seems pretty balanced although I havent played it with actual players. The map itself is very well constructed and I dont see any texture or brushwork errors. The style is pretty unique and fitting for a gungame map. Nice work!