aim_ag_texture_fight_arena_v2

A Map for Counter-Strike: Source

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Map from dod:s, remake map

Map from DoD:S removed flags & changed objects, nades teleport don't work, use trigger_push upward explode. No flags just team deathmatch & spawn area secured & teleport back friendly spawn area. *HDR light *Spawn secured *Spawn area anti-nade

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  • 6y
    Sethen avatar
    Sethen Offline
    Member Joined 11y
    1,268 points Ranked 3716th
    31 medals 2 legendary 6 rare
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    General:
    The map is very well done. The spawn protection is an interesting idea and does provide some protection against spawn killing.

    Pros:
    The maps lighting is what really sells the map. Plus the custom added skybox texture really works well within the map. The soft shadowing from light_environment coming off the small round corners are superb. The spawning is very well placed, and out of the read of the opposing team.

    Cons:
    The spawn area is good but, I would say that the both teams now have the ability to camp at spawn allowing the time to run out ("or AFK"). Thats mainly my only gripe with this map.

    Improvements:
    Maybe for the spawn protection have a timer that terminates the spawn protection and have the wall protecting them break at the same time. This will prevent the map from winding down the clock to end the round.

    In all, a great and fantastic looking map.

    9/10

     avatar
    Mantra

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Credits

Key Authors
Wolves Assault Hero
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Member Joined 8y
670 points Ranked 6719th

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Category

Details

Version
v1

Attributes

Players
40
Development State
Final/Stable

Stats

Posts
1
Views
1,522
Downloads
1,435
Date Added
6y
Date Modified
6y

Scores

80 bScore
9 Rating

2 voters

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