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by Oreo and Balefire
commissioned by usbongteam, firstname.lastname@example.org
Terrorists: Infiltrate this city block in Kismayo, Somalia and
destroy one of the two historical buildings near the river.
Counter-Terrorists: Prevent the terrorists from destroying
the historical buildings.
Note: This map was converted to de format from cs. Please
try the cs version as well since the layout was originally
designed for hostage rescue.
We have many buildings (we can also get inside few of them). Big lake near the T Spawn and the panorama of rest of the city - that's a good idea.
It's a desert city, but it has other climate than de_dust series. I liked there's a grass in some places.
Map is large and it's for 10 players and up. In the end of round you can feel a bit lonely. Terrorists have many ways to get the bomb sites. It's hard to defend it, if you play too FFA.
Pros: This map looks realistic and has a very natural flow when you play it. We have had this map in our rotation for over a year now and it is one of the more popular on our servers. The possibilities for both teams in game play are very good and it is possible to be both stealthy and aggressively head on. Multiple levels provides interesting angles and creative play.
Cons: I miss the dust motes but I am sure it was because of FPS they were discarded.
Also I think the mix of city buildings and desert buildings don't blend so well with sand roads.
Improvements: I think a night version of this map with moonlight could be very interesting see. Also consider the dust motes.
Notes: Well done and keep up the good work.
Looks Awesome, good lighting, displacements. One thing that bothered me though, why are there Dust buildings and then city buildings? They don't usually belong together, but somehow the lighting made them fit together.(wierd)