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Up to v12 because steam stopped loading one of the textures
Its done at last. I took on this project a rookie and came out a pro lol.
I could not believe no one has made this map before, probably because of the same reasons I had such a hard time. DOD does not have any buildings or even colors to make a Stalag 13 type map. I had to create everything from scratch and that ran me into compile problems of t junctions and other errors. I also had to make allot of the models from brushes and other models like the cigar box and lanterns. The file is quite large due to the custom textures and models. This is my first map, up until now I have only done remakes and improvements on other maps. Here is a breakdown of the map.
Welcome to Hogan's Heroes Map
Created by RadioRob... B52f member
The Allies have to escape the camp before the time runs out.
There are 4 access tunnels in the camp and one outside, 5 in all.
Blow up some walls with TNT located under Barracks 2 and in the tool shed.
The last 2 walls to the outside will gain the Allie team 1 extra min.
Flag locations are Barracks 7, Klinks Office, Kennel, Motor pool Outside the map.
The outside flag cannot be captured until the last wall is destroyed.
Oh and Allie's stay away from the main gate or you will spend time in the cooler.
Actually the map has been done, it just hasn't been uploaded to FPSBanana. I myself made a version for both regular DOD and then converted that one to Source.
But, I must say, yours appears much better than the one I created!