An Alien Swarm campaign taking place on the hostile desert planet of Tarnor. The colony on Tarnor has mysteriously gone silent and a group of IAF marines has been ordered to the planet to investigate.
Tears for Tarnor, v0.10
Welcome to the harsh planet of Tarnor.
A nearly airless rock circling an ancient Red Giant, the planet is subject to baking heat in the day and freezing colds at night.
Despite the unforgiving nature of the planet, the bustling colony of Oasis thrives on the surface as a major trading hub. It's often been said that whatever you need you can find it at Oasis, for a price.
However, the colony has recently lost it's voice, and it's heartbeat wanes, as something sinister has hatched deep within the research labs, in a project known only to a very few.
Recently, all comm. traffic from Tarnor has mysteriously ceased, as such the IAF have sent in a squad to investigate why Oasis has lost it's voice.
0.10: balances and bugfixes, nothing all that exciting really. though there's now audio cues for the spaceport finale.
0.9: bugfixes and balance. also fixed the game crashing issue when onslaught is played on map 3.
0.8: rebuilt 1st map, bugfixes for 2nd and 3rd
0.6: bug fixesin the 1st two missions and release of the 3rd mission
0.5: (should be 0.4.1 but AS can't handle that kind of version numbering): fixed the bug that prevents players entering the airlock once it's opened.
0.4: several bug fixs and re-balances for the 1st two missions.
0.3: This is the 1st public release of Tears for Tarnor, it includes playable versions of the 1st two missions. I hope you have fun and enjoy them. There's more to come.