Ads keep us online. Without them, we wouldn't exist. We don't have paywalls or sell mods - we never will. But every month we have large bills and running ads is our only way to cover them. Please consider unblocking us. Thank you from GameBanana <3

de_daybreak

A Map for Counter-Strike: Source

Members see zero ads. Membership is 100% free
de_daybreak complete w/ HDR following my HL2DM map I decided to make a CSS map. This map is called de_daybreak, a fuse between cs_office and de_nuke. Terrorists spawn with their APC's outside the building. Their main objective is to either destroy the generator room which supplies power, or blow up the office in the heart of the building. CT's were air dropped and spawn on a helipad ont the roof. The map layout is built so the CT's have many way to defend both bomb sites, while the T's have many ways to infiltrate each. It is a defend and assault map, and has HDR enabled. This map also has some custom models, decals, and textures. -Spas12

Files

Comments

Sign up to access this!
  • RobThom avatar
    RobThom Joined 5y ago
    Offline
    2,159 points Ranked 20500th
    10 medals 1 rare
    • Returned 1000 times Medal icon
    • One month a member Medal icon
    • 6 months a member Medal icon
    • 1 year a member Medal icon
    • Thanked 5 submitters Medal icon
    • 1 post awarded Exemplary Feedback Medal icon
    access_time 5y
    Really like this map but the nav file doesn't seem to be working for CT's, they just stay on the roof.
    Bananite
    URL to post:
  • Stoke2 avatar
    Stoke2 Joined 14y ago
    Offline
    509 points Ranked 45258th
    access_time 13y
    Its pretty nice man, although things felt really outta place in a lot of areas. The windows seem contrived, and not natural. They feel like they were placed there as means for a exit instead of naturally places, symmetrical windows like 98% of buildings have. It's good, but i think you should take a look around you as your out and about, or at photos on the net. In next gen games, expecially CS, players expect envirmoments to feel very natural. Like in the third shot, instead of these akwardly places large glass windows, instead place smaller symmetrical windows. Add windows on the second stories for show to keep the symmetry. CS maps are tough, cause there has to be the tactical aspect of approaching situations, but it also has to feel natural. Keep up the good work
    Bananite
    URL to post:
  • -Magik- avatar
    -Magik- Joined 14y ago
    Offline
    1,375 points Ranked 22181st
    8 medals 1 legendary 1 rare
    • 10 years a member Medal icon
    • 6 years a member Medal icon
    • One month a member Medal icon
    • 6 months a member Medal icon
    • 1 year a member Medal icon
    • 2 years a member Medal icon
    access_time 13y
    Holy Moly! this map is excellent
    Bananite
    URL to post:
  • Mr. Colt avatar
    Mr. Colt Joined 13y ago
    Offline
    188 points Ranked 56749th
    access_time 13y
    Nicely done, keep up the good work.
    Banned
    URL to post:
  • Spas 12 avatar
    Spas 12 Joined 14y ago
    Offline
    2,214 points Ranked 20418th
    8 medals 1 legendary 1 rare
    • 10 years a member Medal icon
    • 6 years a member Medal icon
    • Reached 1,000 Points Medal icon
    • One month a member Medal icon
    • 6 months a member Medal icon
    • 1 year a member Medal icon
    access_time 13y
    View more screenshots here: http://www.interlopers.net/forum/viewtopic.php?topic=11778&forum=3
    Bananite
    URL to post:

Embed

menu
Share banner
Image URL
HTML embed code
BB embed code
Markdown embed code

Credits

Key Authors
Spas12
Unknown

Submitter

Spas 12 avatar
Spas 12 Joined 14y ago
Offline
2,214 points Ranked 20418th
8 medals 1 legendary 1 rare
  • 10 years a member Medal icon
  • 6 years a member Medal icon
  • Reached 1,000 Points Medal icon
  • One month a member Medal icon
  • 6 months a member Medal icon
  • 1 year a member Medal icon
Spas 12
Redistributor
Are you the owner? Request Ownership
Sign up to access this!
Sign up to access this!
Sign up to access this!

Game

Sign up to access this!

Category

License

menu

Details

Version
Unknown

Attributes

Miscellaneous
daybreak
Players
16
Development State
Final/Stable

Share

  • Share on Reddit
  • Share on Twitter
  • Share on Facebook
  • favorite 16
  • cloud_download 2.7k
  • remove_red_eye 11.4k
  • mode_comment 5
  • access_time 13y
  • access_time 13y

More from Submitter

menu

More Bomb/Defuse Maps