Pros: The overall idea and layout the map, if looked over, can be totally awesome.
Cons: Where should I start? Going up the ladders by spawn is a suicide mission. Textures, although I love orange and grey, are misplaced a tad. The wall are 64x64 crates and then when you should've put a crate texture you didn't. I'm talking about those 32x32 little boxes that lead into the middle of the map. Some places are really bright and then some are really dark. I don't know if this map is Beta or Alpha or Omega, but the whole thing is really basic. The is NO cover, except walls, anywhere. There arn't really walls on the second floor either; poor dude almost died for getting up there and boom headshot. Those little tower things on the second floor are... odd. I don't know how to explain those. Back on the first floor, when going from spawn to spawn, that is one of the most basic things you could've done with that; other then the tunnel thing in the middle.
Improvements: Improve cover everywhere, including latdder by spawn. Fix textures to where they look nice and make sense. I.E. Don't put a crate texture for the wall. Figure out what you want those towers on top to do, then create them around that idea.
Notes: Ironic, I'm not good at taking out pros but I'm pro at picking out cons. Any question on anything just PM me here on FPSB.