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jb_factory_v1

A Map for Counter-Strike: Source

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A fun jailbreak map with many fun games and challenges.

This is my very first jailbreak map, so let me know how I did!

I used some elements from other maps such as the pool, and the soccer area. These are credited in the credits, along with below. I had to recreate the gameplay for them to work for the jail, and added a few elements to them to fit with the map. To play both soccer and pool just get a goal, the ball resets back to the middle of the area.

This map has several areas for people to escape, along with areas for wardens to give commands. There are many games as well. Maze, Race, Wall climb, etc. I'm not sure if wall climb has been done before, and this is my first attempt at making it popular.

To use the maze:
Have all the t's line up by the maze entrance. Go up the stairs and through the door, then click on the start button. All the t's will then run through the maze and the first person to click on the hidden red button will kill everyone in the maze. This is a good way to get the last LR, or eliminate the last 2 people down to 1.

To use the race:
Have some t's line up in front of a race entrance. Have a CT go up the stairs to the viewer box and click the start button. The doors will close when the first person gets about half way through the track. This will allow you to kill people that take to much time to start racing. Once someone reaches the end, the doors will close and kill anybody in the race arena that didn't make it!

To use the wall climb:
Have some people line up in front of a wall climb. Have a CT go up the stairs to hit the start button. The first T to the top of the wall climb will live, other contestants will die!

To use soccer and pool:
Make somewhat even teams start on each goal. When someone says, "Go", have them try to get a goal. This will take close concentration of CT's to make up rules and guidelines along with who will live etc.

To use death-pit:
Well, it's a big death hole. Use your imagination.


Let me know what I should remove\add\edit in the next version or upcoming maps! Please visit my website, www.wmclan.net and register on the forums.

Thanks!

More Screenshots:
Here

Credits:
ka_waterpolo_2007_v2(lolobubu)

ka_soccer(saar y)

Files

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  • E3pO avatar
    E3pO Joined 13y ago
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    218 points Ranked 55200th
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    So i just realized... After 3 hours of trying to remake how the sky works etc... The monitors were causing it to lag. Run cl_drawmonitors 0 and the lag will go away for the time being while i work on a new version.
    The pwner of all people avatar
    Mantra
    The pwner of all people
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  • TopHATTwaffle avatar
    TopHATTwaffle Joined 13y ago
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    access_time 10y
    Posted by E3pO Thanks for the feedback TopHATTwaffle. Should i just convert all of my prop_statics to prop_details? Would that help out? And i did what you told me to do with the skybox. Thank you for all the advice! I had lights in the map, but i'm horrible with lighting. If anybody wants to try to add lighting to this map, it would be greatly appreciated.
    props do not cut visleafs. so thats not a huge problem. you could optimize some props, but that would not help as much and func_detail on other things. you really have to have some knowhow on the subject. here is a link on the subject on visleafs. read this and then think about how func_detail can help your map http://developer.valvesoftware.com/wiki/Visibility_optimization
    Do you like waffles? avatar
    Mantra
    Do you like waffles?
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  • E3pO avatar
    E3pO Joined 13y ago
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    Posted by [FPSB] AGRESSOR The map is really fun. But why it's fullbright? That makes the map bad
    Because i suck at lighting.. I'm remaking the lights right now as well as completely reportaling the map and fixing fps.
    The pwner of all people avatar
    Mantra
    The pwner of all people
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  • Aynekko avatar
    Aynekko Joined 12y ago
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    The map is really fun. But why it's fullbright? That makes the map bad
    Mapper
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  • E3pO avatar
    E3pO Joined 13y ago
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    Thanks for the feedback TopHATTwaffle. Should i just convert all of my prop_statics to prop_details? Would that help out? And i did what you told me to do with the skybox. Thank you for all the advice! I had lights in the map, but i'm horrible with lighting. If anybody wants to try to add lighting to this map, it would be greatly appreciated.
    The pwner of all people avatar
    Mantra
    The pwner of all people
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  • TopHATTwaffle avatar
    TopHATTwaffle Joined 13y ago
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    • 6 years a member Medal icon
    • Mapper of the Month, February 2014 Medal icon
    access_time 10y
    Pros: I loved when i loaded this map up that i saw armory was b-e-a-UUUUUUU-teful!!!1! if had props everywhere, and looked nice. this map has a new layout then any other jb map ever, and thats a really nice thing. the games are the same, yet diffrent. the maker put his own spin onto this map. its great to play. Cons: This will be rather long, so just read it. There is NO lighting, kinda crappy. you might want to add some lighting. Aside from the things stated above there are many things that are wrong with this map. the main one being the FPS. i understand that this is your first jb map. You NEED to func_detail things, this increases your compile times ALOT, and slows your FPS. the other things is the skybox. it is just a huge box around the whole map. you need to make it just fit to where there would be sky. this will save on FPS, and compile times. you spent alot of time on brush work, but this does mean nothing with out the func_detail stated above. you also have some brushes not meet the roof where they should, this cuts another visleaf. increasing compile times and lowers FPS. Improvements: Func_Detail things that need it. and fix the skybox. Notes: Just wanted to clear something up. as stated in another comment
    Posted by Generation Kill You've got a serious leak, im getting 52FPS I can play crysis maxed out so that 52fps is gonna be a problem. The leak is in the main area, if i go to pool or footbal i have normal fps
    Sir, who cares if you can run crysis on max. we dont need you flaunting your computer. i can run it max as well, whoop-de-doo if your not going to help him fix his problem GTFO. As for his comment on you having a leak you DON'T. you can tell by the water in your pool, if you had a leak this water would NOT be here. And another way is your skybox, it surrounds the WHOLE map. giving you a Anti-Leak shield. its the only upside to this type of skybox. Also, just keep up the good work, you have alot of talent on this subject.
    Do you like waffles? avatar
    Mantra
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  • Punii avatar
    Punii Joined 12y ago
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    bad lighting, wont be downloading unless looked at
    Subscribe!
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  • Xklark avatar
    Xklark Joined 11y ago
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    Good map, but terrible FPS. Ran it on our server with about 40 people and the FPS lag was terrible.
    Bananite
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  • E3pO avatar
    E3pO Joined 13y ago
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    Posted by Generation Kill You've got a serious leak, im getting 52FPS I can play crysis maxed out so that 52fps is gonna be a problem. The leak is in the main area, if i go to pool or footbal i have normal fps
    I never noticed the performance difference. I don't see any leaks, it's most likely the lights.
    The pwner of all people avatar
    Mantra
    The pwner of all people
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  • Generation Kill avatar
    Generation Kill Joined 10y ago
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    You've got a serious leak, im getting 52FPS I can play crysis maxed out so that 52fps is gonna be a problem. The leak is in the main area, if i go to pool or footbal i have normal fps
    Bananite
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Credits

Key Authors
E3pO
Main Map
lolobubu
Pool Area
saar y
Soccer Field
Special Thanks
Xarshi
Tester
stfloyd
Tester

Submitter

E3pO avatar
E3pO Joined 13y ago
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218 points Ranked 55200th
E3pO
Creator
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Development Info

Notes
Need to fix skybox, add lighting, reduce fps, etc in next version.

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1

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