We've had requests for an update to fix four main issues, so here it is...
-> Turrets now face the wall when they spawn, so throwing them off the edge actually accomplishes something.
-> Improved weapon balance (hopefully)
-> Moved Rebel flag to balance the map better
-> Some performance tweaks (not much as its hard to get much out of it because its all outdoors, but now it seems to stay above 33fps on my machine instead of the 20fps from before.)