Really nice surprise that you remade this map (my personal favourite of all time).
Sadly i gotta say that what this map represents (the old school, lasers, boosters...) you get rid of it with this version.
Apart from the obvious platform teleport in the beggining of the map, which is understandable, the rest of the changes, apart from improved lighting, are simply something I personally didn't feel this map needs.
Sadly, really sadly, i will stay with _v2 version. My personal favourite of all time.
Pros: Amazing map i enjoyed it very much for me one of the best out there, i really like the change in difficulty because it gives you space to rest after a hard part and i fukken love challenges.
Notes: 1000 internets for you sir, great map
Very fun map to play alone, I enjoyed doing all the challenges. I don't see this being a multiplayer friendly map though at same points, the scaling it difficulty does jump around a bit. Getting all the objectives done before rtv happens probably wont happen lol.
Here's a list of cons in my opinion, per-level:
-- Level 1 --
Level one has some really bad teleport glitching. Parts of it will put you at the last part of level one if you fall in certain spots. Doesn't seem to be consistent either, I tried to fall in the same spots more then once where I got teleported at but couldn't recreate it.
-- Level 2 --
Nothing that I would consider a con. (See below.)
-- Level 3 --
This first con is combined with 2, although 2 only had one. But please do not use trampoline jumps. While they are fun for the more advanced bhoppers, it makes this map very multiplayer unfriendly. Glitching them is very easy to do and once they are glitched you can't get past that part of the map, making it impossible to beat.
The buttons on the wall that you need to press to open the doors on some of the challenges here are annoyingly placed in my opinion as well. I seemed to get stuck on them constantly. Possibly sink them into the wall so you don't get stuck on them?
Also on level 3, the third part with the two buttons. The platform that the mouse wheel is siting on just after opening the 2nd door is in a very annoying place. I hit that platform a ton trying to get through that door lol.
Last part of three with the trampolines, again, easy to break them and screw over anyone not past that part yet.
-- Level 4 --
Very off putting going from pure bhopping to nothing but prespeeding to get across the gaps. Not that they are hard to do but just really odd to go from one to the other without a small transition or something between.
This part is very non-noob friendly, as it seems prespeed is the hardest thing for people that are newer to bhopping.
Fun area to reach the secrets though.
-- Level 5 --
I lag a lot in this room going from perfect fps and no choke to getting upto 30-40 choke cause of the water in the middle. At times the choke can get bad enough that bhopping is pretty impossible to do as the timing for jumps is fully ruined.
I also agree with Aoki, this level shouldn't be the last, it is very easy. Although its a nice relaxing finish the difficulty curve of the map is like a rollercoaster hill with it lol. I would say possibly putting this as Lv2 or Lv3.
Overall very much so liked this map playing alone. Very nicely done. The bonus stages were kinda easy for being bonus' but not going to say thats really a bad thing.
This map did remind me a lot of bhop_aoki though with some of the levels. Not to mention the yellow bunny texture lol.
Great map though, good job. :D
Pros: Well designed, original, gradually gets harder, soundscapes, the bonusses mang!
Cons: expensive water, buggy teleporter
Improvements: none really
Notes: If you are gonna v2 using the feedback from teh lot of us, take a look at some of the teleporters as they have teleported me back 2 or 3 stages(=/= levels) back several times, and the water you used throughout level 1 is too expensive for some computers, which has a negative effect on the gameplay.
good job though, it's good to see a map that's not rushed to finish.
Pros: Atmosphere, Originality. Soundscapes are appropriate. From start to finish this is a wonderfully engaging map. Endless Re-playability, better than most bunny hop maps.
Cons: Steep learning curve for newbies, but encourages excellent bunny hopping technique. Makes for a frustrating but re-playable map.
Improvements: Tweaking the difficulty will allow more players to complete the map, but would detract from the concept of the map, scalling to the level of the players skill.
Notes: One of the better bh maps out there. Keep up the good work, look forward to next version if there is one ;-)
The map was fun to play and ran nicely. It's nice to see a good bhop map for once, as most others are just copy paste or ripoffs.
I like the challenges idea, but I have to say that putting in aoki's booster gun was not a very good idea, since it allows people to cheat their time on timer servers. But I guess this doesn't count much anyway as the map has buttons that could allow 2 players in coop to get a better time than one alone.
Even tho you mentioned an anti stuck system, someone managed to get stuck in a door just a few minutes ago.
I'm not gonna repeat what others said, so here's just my conclusion:
This is nowhere near perfect, but it is still a very good map. Others hopefully learn a bit from it and stop dumping 1 hour maps on here. 9.3/10