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hns_complex_b1

A Map for Hide N Seek

A random complex in the middle of the desert. The T's must blend in with the complex's environment and escape being found by the CT's.

hns_complex_b1 Currently in beta, constantly expanding and putting more detail into it :D Scenario: A random complex in the middle of the desert. The T's must blend in with the complex's environment and escape being found by the CT's. hns_complex_b1 is my first map for Hide N Seek mod by New Guy. www.hideexec.net

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  • im_the_new_guy avatar
    im_the_new_guy username pic Joined 12y ago
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    11y
    Pros: Nice lighting in some parts, dark areas make it nice and easy for Terrorists to hide. A broad variety of props to choose from. Cons: Some of the props chosen are underground, so players can't select them in the mod. IE: the cars near the trees. There isn't really much detail in it yet, but as you said, it is still in BETA. Items types are sectioned (you have vending machines in clusters, and nowhere else in the map, same with tables, trees and computers etc. Improvements: Move the props around a little, and blend them in together, so they aren't clustered to one area of the map. Add a bit more detail (a skybox camera possibly?) and build the structure of the map so it entwines a little better, giving terrorists a better way to escape. Notes: Other than the above criticism, I really like it and I think it will make a good map when it's out of BETA. Really nice to see some PROPER hide n seek maps out, not that run around chasing each other shit. Nice work :)
    Creator of Hide N Seek mod
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Credits

Key Authors
Alex Cicala
Mapper

Submitter

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cicala Joined 13y ago
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cicala
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Development Info

Notes
Hammer VTFEdit Plans: Expand the map so that there are more areas, fix the props, and add heaps of detail and adding HDR. Maybe custom textures will be added.

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Details

Version
1

Attributes

Miscellaneous
Players
64
Development State
Beta

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